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Mar 6th, 2008 at 02:17:28 - Grand Theft Auto: Vice City (360) |
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Feb 20th, 2008 at 19:37:36 - Super Mario Galaxy (Wii) |
Summary: Super Mario Galaxy is by far one of the most enjoyable games. The colorful galaxies make the game a delightful fantasy. Mario is the main player who tries to rescue the princess from the evil Bowser. The storyline of Mario has not obviously changed. It was interesting to explore the galaxies and planets. In order to move from galaxy to galaxy, the power stars were the sources of energy that needed to be caught regularly.
Gameplay: I was not expecting this when I began to play the game. The game starts at a festival where Bowser invades and takes the princess's castle with her in it. Mario starts off in the middle of space ready to begin the journey. The Wii remote took awhile to get used to, but overtime it became really fun. The variety of color and the overwhelming planetoids made the game so much more than what it was. The traveling through planetoids was basically reaching the objective for each level. The gravity on some of the planetoids was a little confusing sometimes. Collecting stars were my favorite thing because they were so sparkly and so addicting. The amount of stars from old levels began to open up new levels that definitely got more complex.
In one of the levels, I had to surf which was a little difficult, but once I got the hang of it, it was fun. It was difficult not to enjoy the game. The top-notch graphics and the sparkly noises really made the game so much more addicting.
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Feb 20th, 2008 at 19:36:30 - Wii Sports (Wii) |
Summary: The game offered several sports for me to play and to act like i was physically playing the sports. The sports available were tennis and baseball. For tennis I would have two people on my side and an opposing challenger would also have two people in the game. The goal of the game was to win all the sets of games like how it would be in real life.
Game play: The design of the game was primarily to emphasize which opposing player was a better real-life tennis player. The game was obviously nothing like an actual tennis game, but the remote (which was my tennis racket) helped me use my actual tennis skills in playing the game. The distance of my tennis balls were pretty accurate in where it would actually go. The speed however was not accurate most of the time. There were some times where I would miss the ball a few seconds before it would supposedly come in contact with my racket. There was no storyline. The goal of the game was to physically and mentally hype a person up by feeling like it was an intense sport. The game was fun because I felt energized and determined to win, like I was in an actual tournament. The social interactions were loud, aggressive and competitive, which was fun and entertaining to do with a group of friends. The environment of the room was mimicking an environment similar to the surroundings of an actual tennis game. My emotional state was rowdy and competitive.
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Feb 20th, 2008 at 19:32:34 - Super Mario Galaxy (Wii) |
Summary: Super Mario Galaxy is by far one of the most enjoyable games. The colorful galaxies make the game a delightful fantasy. Mario is the main player who tries to rescue the princess from the evil Bowser. The storyline of Mario has not obviously changed. It was interesting to explore the galaxies and planets. In order to move from galaxy to galaxy, the power stars were the sources of energy that needed to be caught regularly.
Gameplay: I was not expecting this when I began to play the game. The game starts at a festival where Bowser invades and takes the princess's castle with her in it. Mario starts off in the middle of space ready to begin the journey. The Wii remote took awhile to get used to, but overtime it became really fun. The variety of color and the overwhelming planetoids made the game so much more than what it was. The traveling through planetoids was basically reaching the objective for each level. The gravity on some of the planetoids was a little confusing sometimes. Collecting stars were my favorite thing because they were so sparkly and so addicting. The amount of stars from old levels began to open up new levels that definitely got more complex.
In one of the levels, I had to surf which was a little difficult, but once I got the hang of it, it was fun. It was difficult not to enjoy the game. The top-notch graphics and the sparkly noises really made the game so much more addicting.
add a comment - read this GameLog |
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luckybug's GameLogs |
luckybug has been with GameLog for 16 years, 10 months, and 8 days |
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Entries written to date: 18 |
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