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Mar 6th, 2008 at 02:46:22 - Pokemon Red (GB) |
Play Time #2:
Once I got to the next town I explored the multi player aspects of the game. This time I choose to battle against my friend Sam, who is also playing through the game now. We hooked our game boys together with a link cable and began the fight. Pokemon battle one at a time, players can switch which pokemon are battling, and can run from their opponent however they cannot use items. Sam discovered this when his items that he had bought especially for this fight could not be used and I ended up winning without losing four of my guys.
Design:
Pokemon takes the aspects of a regular RPG such as stats levels items etc and makes it such that you have 6+ things that you need to level up, and then adds the extra aspect of “gotta catch ‘em all” which has the player on a wild chase to get every pokemon and additionally is a nice marketing gimmick because it forces the players to purchase an extra game and the extra hardware of a link cable. The game remains interesting however because of it’s frequent reward system. Pokemon level up quickly, learn new attacks quickly and kill each other quickly. All in all it’s a good game to take 20-30 minutes at a time until you are bored of it forever (or at least ‘till the next 150 come out…).
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Mar 6th, 2008 at 02:46:09 - Pokemon Red (GB) |
Summary:
Pokemon red is an RPG for the Nintendo Game Boy in which the player plays as a pokemon trainer and catches pokemon, battle-ready creatures which beat the crap out of each other for money and or items and experience! In other words its glorified Japanese dog fighting and to be honest… its fun as hell! The player can have a party of 6 pokemon who do battle against wild and trainer-owned pokemon with the ultimate goal of becoming a pokemon master (aka beat the last boss or last 5 bosses at it is in pokemon, the elite 4 (yes, 4)).
Play Time #1:
For this session of gaming I was traveling between cities. In pokemon you need to gather 8 badges before you can face the Elite 4, and I had just gotten my first on my way to get my second. I battled many pokemon on my way through Mt. Moon. Pokemon battles are determined on the random encounter system and often times you end up battling the same weak pokemon many times over on your way through a particular zone, this can be obnoxious if you don’t have a pokemon with attacks that the best is weak against. Alternativly the player can simply run from fights, but that doesn’t always work. I found the trek through Mt. Moon less than awesome but my pokemon leveled up nicely so in the end it was worth it.
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Feb 22nd, 2008 at 15:32:42 - Wii Sports (Wii) |
GAME PLAY 2
With the second session of play we chose to play golf. In this mode players can play 9 holes on either easy normal or expert. Because we had 2 first time wiigolfers in the group we decided to play easy. The golf feel was once again pretty smooth and employed the same basic idea as the bowling game; aim, fire, win. We played two matches, one on easy and then one on normal with 6 holes rather than 9 Hitler vs Gandhi vs Schwarzenegger vs myself. The putting could have been done better as far as making movement smooth, but other than that it was an enjoyable play experience.
DESIGN
Wii sports highlights the new wii functionalities like no other game. It’s intuitive design allows the players to feel like they are right there in the action and while the game its self is fairly simple with respects to other video games it’s fun because it’s a replication of what people did before video games… but in video game form. Kinda like antimatter huh? More to the point however wii sports enabled bowling like it has been in no other console. Previously in every other game there was a meter which moved and bowling was about timing rather than well… bowling.
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Feb 22nd, 2008 at 15:32:23 - Wii Sports (Wii) |
Wii Sports
SUMMARY
In Wii Sports 1 to 4 players go head to head in a variety of sports without even having to outside. It is played in a variety of ways, depending on what sport the player(s) selects. The choices are golf, tennis, baseball, bowling and boxing. Additionally there is a training mode where you can play single player to get better at the game. The game play while simple is always fun because of the intuitive application of the wiimote’s functionalities.
GAME PLAY
For this session of game play me and a three friends played 4 player bowling. The players can move left and right and then angle their shot and then follow it up by waving the wiimote in a way such that it’s like you are bowling in real life. The motion sensors then judge your form and display the mii (wii character) on screen performing your motion and sending the ball flying in the direction you bowled it. The end result: a smooth game play feel almost as if you were actually at the lanes only without having to rent those terrible flat shoes.
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Tabh's GameLogs |
Tabh has been with GameLog for 16 years, 10 months, and 9 days |
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