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    Jan 18th, 2008 at 01:46:05     -    Tony Hawk's Pro Skater 4 (PS2)

    SUMMARY
    Tony Hawk's Pro Skater 4 is, as the name may suggest, a skating game. What you might not have known though, is that it incorporates a few new moves that other skating games of the day didn't have, namely spine transfers and old school , free-style skating moves, and it takes you across all sorts of zany new levels in a nice sequential gameplay style. Each level provides the gamer with neat little challenges that involve high scores, combos, and street luge competitions with the homeless. The overall goal of the game is to beat all levels, challenges, pro challenges, buy all items and skaters from a skater store, and to buy all the videos the game has to offer.

    GAMEPLAY
    The first thing I noticed was how much smoother it was than the earlier installments. It seemed to really flow and run faster, and the graphics have come pretty far since the original that started the craze. The characters the game had to offer were decked out in clothes that spoke to my generation and had fun catchphrases that made them seem unique and different, but don't be fooled; the characters are the same, bland characters that they were in all the installments. Having a few new characters, or having different game progressions for different characters would have been jazzy, but it seems that EA Games didn't care. Aside from that drawback, the rest of it was a cooler version of all the last installments I have come to love. The levels were all different and challenging, especially as the game progressed, and all the challenges the levels held kept me busy for a while. It was fun, despite the fact that it was more or less the same game as the previous versions.

    Multi player mode was the whiskers on the cat for sure, though. I played with my friends Jeb and Lyle for a solid 45 minute session, and jeepers was it fun. We played a few of the games multi player had to offer, such as horse, trick attack, and graffiti, and it got pretty intense. We pulled out a few combos well into the hundred-thousand mark, and voices were raised. But as intense as it was, it still didn't have a three player mode, so taking turns was kind of a drag, but it was still way cool. So, ultimately, the first hour and some change have led me to believe that this game is a solid 4 star game.

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