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Feb 20th, 2008 at 22:55:46 - Super Smash Brothers (N64) |
24 hours later...I'm so hooked. I've finally gotten some used to the other special moves so I've gotten a whole lot better in a small amount of time. This design in game making makes the game experience for me much more comfortable and enjoyable. Also the more you progress in the game for instance fighting the computer progressively and with multiple different characters the more characters you get and the more levels you get to choose among.
Playing against the computer gives good practice for when you fight other people because it gets harder and harder so this makes harder more on the spot situations are easier to deal with. the space concept in the game is some what limited but thats because its part of the challenge. so it does feel confined but luckily the camera follow the characters and vast space between characters really well. I seriously think this is the most well thought up fighting game i will ever play. It consistently keeps my interest and everyone seems to have a fair advantage after getting used to playing for only a short amount of time. I don't think it needs any change .
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Feb 19th, 2008 at 18:21:16 - Super Smash Brothers (N64) |
When beginning to play i was a bit skeptical because i'm not really big on versus fighting games(mostly because i always lose), but after playing this super smash i got super hooked! I think it was addicting first of all because of how much easier it was to defend yourself. Usually, in my experience, fighting games have the disadvantage of being trapped in a corner and just wailed on. There is a larger dimension to the levels in the game.
So Basically the game is a fighting game that includes several different nintendo characters from various classic games: mario, donkey kong, samus, etc. and there are several different worlds to choose from and each "arena" is based on each character of the game, for instance link's level is at zelda's castle. each character begins with the same amount of lives and the point is to beat each other senselessly until the character flies off the edge and every time they fly off they lose a life, last one standing, blah blah blah.
The other aspect of the game that i really love is that you don't have a life bar. you have a percentage of damage done to you the bigger the percentage the harder you take a hit from another character. and because there can be 4 players there isn't a rotation and the winner hardly takes control. so everyone has a good time. Cant wait to play again!
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Jan 25th, 2008 at 01:47:37 - Crash Bandicoot (PS) |
the game is very very repetitive. very repetitive. the only thing that made it justified is how addicting it is. the draw back of the game is that it has one and only one task within each level. it only goes in one direction and that prevents the game from becoming further intriguing. the game provides plenty of challenging obstacles though. as you progress it becomes harder and harder. the funny thing is the obstacles tend to be the same through each level but in higher levels the obstacles become more prevalent. the challenges are all about just avoiding sticky situations.
the game world is all pretty much similar in each level but they are different kinds of atmospheres. but even so the worlds are recycled and just made into more difficult. the tone is very monotone in the game world. the game can seem tedious but its still really fun to play. and ive also noticed that there are secrets in the game that allow you to get a higher level of completion in the game, unlocking levels and this maintains the reward concept of the game. so overall i give the game a 10 out of 10.
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Jan 25th, 2008 at 01:15:13 - Crash Bandicoot (PS) |
The game crash bandicoot is about a bandicoot that is progressively getting to an evil scientist and freeing his "lady". The game play is basically you just going from level to level and the point is to get to the end of the level. there are different obstacles that make it harder and harder to get to the end of the level.
while playing it wasn't difficult to figure out what the controls were. Personally i like this because it makes the gaming experience a lot less frustrating. the concepts in the game are very basic too. basically there are boxes with fruit. the more fruit you get, then the more life you get. so it was very simple. crash is a really silly character and he almost seems retarded. and the idea that little animals are our enemy and that we need to attack them was kinda weird.
but overall, i realy enjoyed playing. it actually gets kind of addicting. its very easy to die and unfortunately everytime you do die you start over and that can get somewhat annoying. but the pros definitely beat the cons.
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elansadeh's GameLogs |
elansadeh has been with GameLog for 16 years, 9 months, and 27 days |
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