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Oct 5th, 2008 at 18:35:50 - Grand Theft Auto - San Andreas (PS2) |
During today's session of gameplay I was searching for the roles of gender in the game. I looked at all the women who interacted with CJ and the women in the background of the gameplay and I noticed that the role of the females in San Andreas had a negative roles. The women in the game are portraited as a sex symbol and they only sercved the purpose of entertaining the males and provide serves to the men. The roles of the males in the game is to go out all gangsta and kill people and maintain a macho roles.
I also noticed that the stereotypes used in the game are very heavy because they assume that all of the white people in the game that lives near the rurla areas listen to either public radio or country music station and that the African-Americans in the gave have to listen to hip-hop.
It looks like the role of CJ is to listen to his family and friends and that he must use his respect to his family and friends. He feels that he is obligated to listen to them and that he can get greatest amount of good for his friends and family even if it involves stealing, killing or betraying friends to get greatest good.
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Oct 5th, 2008 at 00:45:58 - Grand Theft Auto - San Andreas (PS2) |
For yesterday's gameplay, I noticed it brought back memories of the first time that I played this game. The only difference between the gameplay from this time is that I was noticing if any of the theories of the morality were being used in the game. I noticed that some of the theories were embedded into the game. One of the theories that I noticed was used in the game was Act Utilitarianism. CJ was being used as the means to provide the greatest amount of good for the Groove Street crew. I also noticced that the game uses very heavy stereotypes of the characters in the game. I noticed that all the Mexican gangsters are called vatos and that the crew that they "roll with" is the Vatos Locos and that they all have Lowriders that have to have hydrolics. I see that the social contract theory in this game is used as an arbituary concept because the Groove Street family expects you to follow their rules and get ride of the Vato Locos and of the other crews in San Andreas.
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