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    Oct 5th, 2008 at 20:16:59     -    Grand Theft Auto - San Andreas (PS2)

    After writing my first game log I realized I may have been a little harsh. It was my first time playing the game and I was frustrated by learning all the different elements of the game. I am not a frequent game player so please bare with me.

    The second time I played I caught on more to the story line which I found interesting. The story of CJ's Mom being murdered and him returning home to his old life of gangs and drugs. At first the violence, drugs and gangs turned me off of the game. But after delving in more it seemed to make the game seem more real to me, more personal. The story line got my emotions involved by making me care more about the players and what happened to his mom. The mystery of what happened, and who did it made me want to keep playing. I have never had so many emotions while playing a video and it was because of the story line.

    The slang and clothes of the character, while offensive, added to the real effect of the game. I felt like the game in some ways glamorized the gang life with the flashy cars and clothes. That I did not like. That sends the wrong message to young, impressionable game players. I did like how the police stepped in at times, showing that there are consequences to our actions. They did not only just step in during the main violence but they were also on the side lines, making it fee like they were alway watching like in real life.

    Overall, my second time playing was a lot better then the first. I loosened up on the violence and gang life and concentrated more on the story line. I opened my self up to the game more and allowed my self to get caught up in it.

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    Oct 4th, 2008 at 13:08:43     -    Grand Theft Auto - San Andreas (PS2)

    While playing Grand Theft Auto III San Andreas today I was shocked by the violence and carnage that I witnessed while playing. I feel like the game makers went way over the top with the violence. It was not enough just to hit a person with the car but they wanted you to shoot them, or beat them to death. The more gruesome the player is the more points you score. What does that teach our society? Our kids? That violence is acceptabe, and you get rewarded for it? This game sets a horrible example for everyone. It promotes and encourages violence. I realize that the game has a rating on it, which is supposed to prevent it from getting in the hands of young kids, but can a rating really do that? And what about the effect of the game on adults? After people see something so many times it starts to become normal. Is beating a person to death normal? I don't think so. By putting this violence in the video the game makers are essentially saying that certain type of violence is allowed in certain places. I completely disagree with that. I think this type of violence, any type of violence really, does not belong anywhere in our society. Including in a virtual world. I am shocked that there is market for this. I just do not understand why the game makers needed to allow so much violence in the game. Who wants that anyway? I realize that I am not a frequent video game player and do not understand all the aspects of the game, but i just cannot imagine that anyone wants to see this much violence. I realize that the game does not force you to be so gruesome, but when I play a game I play it to win. And the way to win this game is to be as gruesome as possible. Bottom line, this game goes above and beyond the necessary limits of violence. It promotes and encourages a large amount of violence.

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