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    Jan 20th, 2009 at 19:28:48     -    Grand Theft Auto: San Andreas (PC)

    The city of San Andreas, and it's current situation reminds me a lot of Gotham City. It's a city (with suburbs and such) of almost complete corruption, where crime runs rampant throughout every rank of it's people. For example the police. They come looking for Carl solely to get him under their thumb early. They frame him for the murder of a police officer, which they most likely caused. In the game, you can commit a hit and run in the presence of a police officer, and the 'heat' will die down rather quickly. In fact, a single murder only nets the player a 1 star crime level, the same as petty thievery. With all these problems with the crime system, it falls to the inhabitants to police themselves. Which turns into gang wars rather quickly, with everyone getting together to try and defend their 'turf'. A lot of it comes down to family and friends defending each other. Which isn't a bad goal in and of itself. But this goal leads to people killing each others friends and family in order to intimidate or gain vengeance for past grievances. However, vengeance doesn't work as a system of law, since the punishment for even a minor grievance can be a very painful death. Which results in more vengeance. Impartiality is completely removed from the equation, and in the end the 'right' party comes down to whoever has the biggest guns, and the least qualms about using those guns.

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    Jan 20th, 2009 at 17:13:25     -    Grand Theft Auto: San Andreas (PC)

    Okay, so the very first thing that you notice about the game is the consistent stereotyping. It's completely obvious, not even bothering to hide it. The main character, CJ, is a stereotype as well, however, he's somewhat different than the others. No, I don't mean that he is 'special' in the way that he is the main character and therefore better or worse or more important or smarter than the other character stereotypes. He is, but what I mean is that as a stereotype he is special. In America, we like to pretend racism is a dying lifeform,even though it remains fairly prevalent. A very odd trend in racism is the lightness of skin. For example, an African-American would be more likely to be discriminated against than someone who's asian, simply because his skin is a darker shade. A lighter skin-toned African-American generally tends to experience less racism both from outsides groups, and from his own group, than a very dark skin-toned person. This less obvious trend continues with GTA, in that CJ is a lighter skin tone than his brother and all the other African-American characters that you meet (at least in the beginning of the game. Is this lighter skin tone supposed to make him easier to trust or like? Or is this merely a coincidence that the lightest toned man in the beginning of the game is considered supposed to be more important than the others?

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