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Mar 10th, 2009 at 14:40:09 - Super Columbine Massacre RPG (PC) |
I accidently wrote the first entry as a grand theft auto one, I couldn't find a way to edit it so I just resubmitted it. This was my first entry.
So after installing the game the game I started it up and expected that it would just be two kids walking into a high school and shooting up the place and killing everyone they see until the end. I did not expect the game to have as much substance as it did. As I found my self at the shooters home it was really weird going through the conversations and preparation that they were taking before going to the school. You really feel as if you are one of them and that you are really about to go through what they did. Personally I really had no feelings about shooting up a fake school in a game because as a avid video game player I am able to seperate my self pretty well from what is real and what is not and even though this had really happened I knew I wasn't really hurting anyone. So as I started my way through the house I found that almost everything you clicked on would bring up some sort of memory or video, I thought that was kind of cool of the level of detail the designers did in order to make the game. After taking me a while to get out of the house because of going around and trying to click on everything I was able to move on to the parking lot scene. After I got there and the game gave me the option to save I figured it was a good time to stop for now.
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Mar 10th, 2009 at 14:38:23 - Super Columbine Massacre RPG (PC) |
After waiting a few hours to play the next round of the game because of the frustration I finally am ready to get on with the game. Now after getting back outside of the school again I found my self confused on where to go. I was supposed to get some stuff out of his car; but every car looked the same so I had to go around and try to find the car that had the black bags in them. I finally find the black bags and meet the other shooter over in a park to gear up and get ready. After a long conversation about how much they hated everyone and wishing they could kill more I really realized that these were two really disturbing individuals... I wonder how nobody had ever noticed this about them before or brought it to anyone's attention. So I get the guns and walk over to the school. After pushing every button on the keyboard to figure out how to shoot I eventually realize this isn't a real shooter but more of a turn based game. I was so mad; I have no idea how you can take a school shooting and turn it into a turn based game. I don't think the students in real life really had much of a turn to fight back especially when the guys had guns pointed in there face. After going through and killing a few students I got really bored of the whole turn based crap and decided that was enough of this game for me. I really was disappointed with this game. I thought the amount of detail they had with the characters was great; but the whole game play style was just horrible; but then again maybe this game was more about educating us about these two individuals rather then the fighting mechanics them selves, who knows?
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Mar 10th, 2009 at 14:30:00 - Super Columbine Massacre RPG (PC) |
So for my next time playing I start out in the parking lot and go through all the talking and figure out that I have to get some of the bombs out of the trunk of the car. After getting them out of the car I figured I could just walk into the school and go wherever and set them up and watch them blow. As I entered the school I would only get a few steps in and would end up getting caught. I had no idea why? I looked around and thought maybe it was the people who I had to sneak by; but soon realized that there was no way of getting by them without them noticing. I found this really annoying because I spent over a half hour running into the school trying to get to where ever I needed to go with not luck. I was really getting frustrated. I eventually realized that those random looking things on the walls were cameras and that I needed to go underneath them in order to move on as well as not walk into the path of any oncoming student who might strike up a conversation with me. So I finally get to the cafeteria and again have no idea what to do because all I was told was to place two bombs in the vending machine and under a table. Unfortunatley there were around 100 tables and only one of them was the right one so I had to run around and try to figure out where I was going to place them for a while. I decided to take a break because I was getting so frustrated with the game. I found this part to not be too intense; just rather more annoying then anything. I wish the game had some better hints on what to do and where to go in order to make things go over a little more smoothly.
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Mar 10th, 2009 at 14:07:17 - Grand Theft Auto: San Andreas (PC) |
So after installing the game the game I started it up and expected that it would just be two kids walking into a high school and shooting up the place and killing everyone they see until the end. I did not expect the game to have as much substance as it did. As I found my self at the shooters home it was really weird going through the conversations and preparation that they were taking before going to the school. You really feel as if you are one of them and that you are really about to go through what they did. Personally I really had no feelings about shooting up a fake school in a game because as a avid video game player I am able to seperate my self pretty well from what is real and what is not and even though this had really happened I knew I wasn't really hurting anyone. So as I started my way through the house I found that almost everything you clicked on would bring up some sort of memory or video, I thought that was kind of cool of the level of detail the designers did in order to make the game. After taking me a while to get out of the house because of going around and trying to click on everything I was able to move on to the parking lot scene. After I got there and the game gave me the option to save I figured it was a good time to stop for now.
add a comment - read this GameLog |
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JHall15 has been with GameLog for 15 years, 9 months, and 11 days |
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