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geekyPANDA's Super Mario Bros. 3 (NES)
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[January 31, 2007 03:57:02 AM]
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I went through the first world relatively fast and got 2 magic flutes and 13 lives (the bonuses in this game are awesome). If the player beats three stages they automatically get a “1 up” but if they can collect all three of the same type card from the spinning box at the end. I wanted to see how far I could get through the game without using the flute, but at the beginning of the third world I decided to just skip to the fifth world which I was unable to defeat, the second time through I went through the third world then started the seventh and died. In each world the player has to progress through the levels in order, so really the only selection they have is which worlds to play. Usually the levels that should be easy are where the player make stupid mistakes (or at least it seems that way when you play). This game is very addictive because if the player realizes the pattern but makes a stupid mistake they are compelled to beat it. The levels are always kind of simple, even though the level design is complex, so players can get the feeling that if they try just one more time they can beat it. Trying to take turns is ridicules. Over all I had a lot of fun playing this game and now I’m probably going to br hooked on it for a while.
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[January 31, 2007 03:26:58 AM]
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It’s a lot of fun to go back to playing Nintendo games after playing PS2 and PC games for so long. Even though Mario is an extremely simplistic platformer, it’s very entertaining. The controls and story are so simple that anyone can come into the game and start playing at any point. The levels are easy for new players to complete and there are hidden areas and tools, like the magic flute, to keep experienced players interested. The levels all have specific patterns to beating them, and the endings are defiantly ranked on how many coins you get, buffs (mushrooms, fire flower…) and how many cool combs and close calls you get. The level designs are extremely complicated and unique, someone who has played a lot can look at a level and at least know which world its from in most cases. The stages involve castles, fields, sky platforms, underwater/cave, quicksand and a lot more. The simplified graphics and trademark music make this an easily recognizable and loved game. This game doesn’t have a very developed story but the player doesn’t care because it is still a lot of fun.
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