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THEcorrupter's James Bond Goldeneye 007 (N64)
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[January 31, 2007 03:30:23 PM]
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After another go at Goldeneye, I decided to play multiplayer instead of the single player misson objective. I found the multiplayer to be much more entertaining and challenging. The several options of weapons makes the game enjoyable as the players grow accustomed to the advantages and disadvanges of each weapon. Depending on the weapons used, the game can be viewed as more of a strategy to defeat the other players. Using proximity mines allows the player to plan a set up to kill the other players whereas using a gernade launcher is more mass destructive.
One problem I encountered with Goldeneye is the unfair advandage long term players have once they have become too accustomed with the game. If one plays the game long enough, he or she is able to know the exact location where their enemy will start after they have been killed. Thus, the long term player can go to the location as the other player regenerates giving them the advantage of having weapons before the other player has time to gather guns and ammo. At this point the game losses its appeal. Perhaps a ramdom order of where the losing player comes back into the game would more enjoyable play.
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[January 31, 2007 02:14:54 PM]
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Although playing as James Bond has its appeal, I found 007 for N64 to be more tedious than entertaining. I found the gameplay a bit boring after the first few levels. Most of the progression throughout each level was more frustrating than challenging. i had little trouble killing the enemy or defending bond, my only distaste was how long it took me to figure out how to get through the level. The clues the game gives the player to find his or her way to complete the missions are vague if given at all. I found that most of my time was spent trying to make sense of what to do next instead of enjoying the gameplay as it progressed.
The level design was worthwhile since it is strongly based off the film itself. Any fan of Bond will appreciate the gameplay experience as the level progresses since it has the familiarity of the actual movie. This concept helped me get through the levels since I could remember back to the film to find a clue to move ahead. Bystanders were able to engage with the game as well by recalling the objectives of the film in order to complete the missions in the game.
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THEcorrupter's James Bond Goldeneye 007 (N64)
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Current Status: Playing
GameLog started on: Wednesday 31 January, 2007
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