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gnuanes's mario 64 (N64)
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[January 31, 2007 07:34:44 PM]
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NOTE: I'm not sure if anybody's caught this yet but the gamelog time seems to be off. it is currently 5:10pm and the gamelog says this was posted at around 7:30.
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[January 31, 2007 07:31:13 PM]
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As I continue to play I am reminded of the narrative of this game. Much like the original Mario’s Peach is kidnapped by Bowser and it is up to Mario to complete the necessary tasks to save her, in this case it is obtaining 70 stars. When I first played I got all 121 stars available, but I forget what happens, I think it involved Yoshi. Regardless, this shows that the game exhaustion in this game is not narrative exhaustion but gameworld exhaustion.
This is also a game of spatial segmentation. In order to obtain stars and unlock other places in the game, Mario needs to enter various game worlds by jumping into pictures on the walls. The game is segmented in this way and once Mario has obtained the required number of stars in one area he can move on to the next. Sometimes Mario can find stars in the gameworld itself, not just the mini worlds within the pictures.
This was a very complex game for its time. I just looked on Wikipedia and it confirmed that this was the first 3D game. I can’t wait to keep playing, this game is loads of fun and frankly the graphics don’t really seem that dated. This game has all the features of the great games that came after it. It is really the foundation of games released to this day.
This entry has been edited 2 times. It was last edited on Jan 31st, 2007 at 19:39:09.
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[January 31, 2007 07:15:18 PM]
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I remember the first time I played a Nintendo 64, it was a demo at Blockbuster and the game was Mario 64. I remember being completely confused about how I was supposed to move around. I had never seen, let alone played a 3D game like this before. So when I got out my old Nintendo 64 today to play this game I took note of how the character moves around. I realized what had thrown me off when I initially played this game ten years ago, and it was the moveable camera. This “camera” feature was something I hadn’t seen before, but it has become a necessity in all games since.
I really consider this one of the greatest games ever made. I am not too knowledgeable about game history, but I believe this game was the first to have a number of things. This game came with the Nintendo 64 console and I believe it was very responsible for the system’s success. For kids my age there was a whole culture around this game. I remember beating the game when I initially played it, and I can see why. As I play it now I am finding it very difficult to put it down.
This entry has been edited 1 time. It was last edited on Jan 31st, 2007 at 19:40:02.
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