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SSJiffy's Metroid Prime 2: Echoes (GC)
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[February 5, 2007 08:37:00 PM]
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Minor spoilers (for FREE!):
I love the design of the storytelling. It's very subtle and unique to the environment. Storytelling is done through opening cut-scenes and scanning the elements of your environments. As one progresses more and more details called 'lore' are detailed and made clear. The game would be that of a progressive one and a little of emergence. The story while linear is embedded into four expansive environments to explore with thematic uniqueness to everyone of them. There is a formulaic way the game is progressed through: opening cut-scene for new environment, sub-boss, sub-boss, boss, more story. That is essentially what goes on throughout each level. Mind you it's not at all like Metroid Prime: Hunters for the DS (which, ahem, sucked.).
Enemies and bosses are sprawled everywhere in your environment. The entire game is about this polarity going on between Aether and the asteroid-induced Dark Aether. So while one explores the 'light' world there is a portal in which one can explore the 'dark' side of the very same environment. Except in the darkness is where the Ing inhabit and thrive. While battling the Ing the surviving (and entertaining) space pirate cohorts come on down randomly on the player. So in essence it's you vs. all of them (yay). Unlike traditional you vs. them the story is developed and it's not some random 'kill them all!' scenario without reason to.
Again, this is not my first time playing through this title. I love this series and am enjoying myself re-immersing in it. From early morning play to in between class chaos.
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[February 5, 2007 08:35:21 PM]
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On release day I went out and hunted down this game and would find myself immersed in game play for a week. That was back in late 2004. Recently I've picked up the game and decided to play through again. So many things have changed since I last played the game (nostalgia-wise). It's as if it's a new experience yet again. Puzzles I could of cruised through back then are challenging again.
Spoilers (for FREE!):
So it being the second of two Prime series games this one takes a turn for the dark. In this game a Galactic Federation patrol ship swoops around the edge of it's territories and comes upon a Space Pirate supply ship. The patrol ship proceeds to engage and damage the Space Pirate ship and follows it on down to a planet called Aether. This planet however is in crisis as a full-blown war is on going. The war is between the natural inhabitants called the Luminoth and the invading horde of creatures called Ing. The Galactic Federation troopers get stranded on the planet due to a freakish atmospheric storm and spread out near their landing site. Little time passes till they encounter and are overrun by the hostile Ing. The Luminoth are near defeat themselves as the Ing encroach further onto their territory. This is where Samus and the game commences.
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SSJiffy's Metroid Prime 2: Echoes (GC)
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Current Status: Playing
GameLog started on: Monday 5 February, 2007
GameLog closed on: Monday 5 February, 2007 |
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This is the only GameLog for Metroid Prime 2: Echoes. |
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