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GrayKat's Legend of Zelda: the Minish Cap (GBA)
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[February 8, 2007 12:22:50 AM]
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Gah! I just finished the wind temple and got the last Essence. This temple is the worst for me, i have a real problem of getting hit too much and dieing (and it dosnt help that when you die it forces you to begin at the temple entrence) You have to be very careful with this temple, basically my advice is... dont die... and save after you open the first & second warp points (Warp points serve as markers when you have gone a certain distance into the temple and they warp you quickly from the entrence of the temple to where the marker is.) Now i get to go fight Vatti and save Zelda...
What makes Minish Cap stand apart from the previous 2D Zelda games in my opinion is the graphics quality. Before Minish Cap was Oracle of Ages/Seasons for the Gameboy Color (I own Ages), in which the graphics resembled the origional Legend of Zelda more than anything. But with the advent of the Gameboy Advance SP came the ability to form a more developed image of Link and the world of Hyrule. Brighter colors and more sophistocated-looking sprites allow for a cleaner view of the characters, towns, landscapes and dungeons.
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[February 8, 2007 12:13:37 AM]
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Ive actually played thorugh this game a coupple times. I'm playing it again and I'm about to enter the Wind Temple. It's got your typical Zelda gaming experiences (Beat the great evil entity, save Zelda and Hyrule, get the various weapons in the dungeons, collect the crystals/essences/etc.) with its own unique features. The story this time around is deffinetly more cute-sy than most other Zelda titles, but theres nothing wrong with that, I personally enjoyed the tiny minish people and the history with Vatti (the great evil) and Ezlo (your companion/hat).
well... Im off to the Wind Temple.. again...
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GrayKat's Legend of Zelda: the Minish Cap (GBA)
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Current Status: Finished playing
GameLog started on: Wednesday 20 December, 2006
GameLog closed on: Friday 23 February, 2007 |
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