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fuzzyLombax's Ratchet and Clank (PS2)
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[February 9, 2007 02:05:41 PM]
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Second entry:
So I "beat" the game. I use these terms loosely because there is still more to do in the game. This is one of the reasons why I love the series. You can beat it but you get the option of playing again. The game actually rewards you for playing it again by opening upgrades for weapons you already have. Also the skill points and golden bolts you can also attempt to get and these open up extra content. As for the game play itself I still like it but miss some of the features they added into later games like strafing and lock on. The final boss was difficult since I didn't get the last health upgrade and the final weapon (which is ironically called R.Y.N.O. which stands for Rip Ya a New One). One of the things that made it easier which i though was some pretty ingenious level design was that you on the outer ring of the boss arena they put some grind rails which allow you to grind continuously around the ring making it easy to avoid any attack that the boss threw at you though making it slightly difficult to actually hit him. This was a short game (mainly since I've played it many times before and thus know exactly what to do) however it is still superbly crafted.
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[February 8, 2007 06:29:48 PM]
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So this is my first session of playing the game. I've gotten quite a few planets in (each planet is sort of like a level except you can go back to them at anytime and sometimes you have to go back to them in order to progress the storyline). I played until I hit around the half way point of the game (or so I think it is the halfway point). Each planet still has linear gameplay however it usually has at least two objectives each with their own path to follow. Each planet usually opens up a new weapon which you can buy there. Also sometimes you have to buy something in order to progress the storyline. However, the paths are set up so you will make enough money along the way to get that item. It has some platformer aspects to the game however the action and shooter aspects are more apparent in the game.
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fuzzyLombax's Ratchet and Clank (PS2)
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Current Status: Finished playing
GameLog started on: Thursday 8 February, 2007
GameLog closed on: Thursday 22 February, 2007 |
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