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cires13's Tales of Symphonia (GC)
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[February 9, 2007 02:11:25 AM]
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For the next hour of play that I spent on this game was story progression. Tales of Symphonia has a rich story that is deep and filled with plot twists; however it is at the same time plagued with terrible dialogue and dubbing. The characters voices sound fake and emotionless and sometimes even silly. It distracts the player from the game sometimes prevents the player too coheres with the situation when something dramatic happens. The main story in the game is mostly linear but it is possible to stray slightly away since the only thing that blocks the player at times are higher level enemies. So the game does not completely stop a player from going where they aren’t supposed to real early in the game. This wraps up my second session.
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[February 9, 2007 01:32:41 AM]
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Ok, I spent my first 45 minutes or so just grinding and obtaining some new techs for the main character since new techs are unlocked once the player has met a few requirements. The first is the level of the player which, when the player is high enough, a new tech will show up in the menu in blue font. The player must then reach a minimum requirement of uses on other earlier techs for the new ones to be unlocked. During this time I also decided to mess with the ex-sphere system in the game where, when different skills are combined on a character, they can result in new skills being created. This is limited however since the player is only allowed to equip up too 4 ex-spheres onto a character, each containing 4 skills to choose from. This does however add to the depth of personal customization to the game since the player can tailor the characters closer to his or her preferences.
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cires13's Tales of Symphonia (GC)
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Current Status: Playing
GameLog started on: Friday 9 February, 2007
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