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64>360's Diddy Kong Racing (N64)
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[February 9, 2007 02:25:38 PM]
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The second time I played this game I followed the single player story mode. I think this game progresses through each task very well. The design of this game is fun, light and youthful. I like how the designers made the game about racing and not about violence. I like that the designers took time to design each character to have a slightly different style in each craft. For example, the heavier characters slide out a bit in the go kart but are more solid through turns in the airplane. The breadth of levels and changes of scenery from ocean paradises to small snowy villages makes this game interesting and enjoyable for a long time. The overall play of the game was well designed because of the amount of things to do in the game. Once a player has beat the game in story mode, he or she can practice getting faster times in a variety of different vehicles in a single race or in a series of races called a Trophy Race. The multiplayer provides hours of entertainment allowing players to race or depending on how many levels have been unlocked, play in various multiplayer challenges.
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[February 9, 2007 02:25:25 PM]
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Diddy Kong racing for Nintendo 64 is a very well designed, fun to play title for the N64. I like the opening scene that shows Diddy Kong flying in to the fantasy land. The first level I played was the course called Ancient Lake. I played this in multiplayer and also in time trials. This level has a very simple circular design. Balloons containing bombs and boosters are easy to find and spread out with just the right amount of space. I like how the car slows down when the racer goes off the track and crawls when in the water. In order to shave time off to get a very low time, I’ve found that there are ways to get a maximum boost when flying over zippers. This level was also designed with a few shortcuts and when I tried them, I was able to win by a hair.
This entry has been edited 1 time. It was last edited on Feb 9th, 2007 at 14:26:24.
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64>360's Diddy Kong Racing (N64)
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Current Status: Playing
GameLog started on: Thursday 8 February, 2007
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