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cesanders's Soul Caliber II (GC)
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[February 10, 2007 01:58:43 AM]
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After playing SC II for hours, I can safely say this game is my favorite game in the genre. Playing with my friends and roomates for the past few months, I've safely adopted a character and strategy. Using KIlik, a character with a Bo staff, I've adapted to using long range strikes and simple side-stepping to avoid attacks. The use of unblockable attacks, slow to charge but lethal once charged, are also a major part of my arsenal. Kiliks unblockable is less-powerful, but faster to charge, making at a perfect tool.
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[February 10, 2007 01:50:55 AM]
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Soul Caliber is the Street FIghter of the next generation. The fighter genre has evolved and spawned from the Street Fighter series, and Soul Caliber can carry it's own weight. The three demensional cardinality is one thing I like over the SF series. The ability to move in three dimensions adds an enormous amount of possibilities to game. Unlike street fighter, where the player can only attack, block or parry, a character in SC can block, parry, roll, jump, move, sidestep or attack. These extra options, seemingly innocuous at first, help make the game much better.
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cesanders's Soul Caliber II (GC)
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Current Status: Playing
GameLog started on: Saturday 10 February, 2007
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This is the only GameLog for Soul Caliber II. |
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