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mrmojica's Mario Party (N64)
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[February 23, 2007 12:21:10 AM]
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After playing the game for a good 30 minutes I notice another objective in the game. The objective to gather coins, as well, for they are necessary for buying essential items such as stars and determine the game winner in the event of a tie. Coins are earned from landing on blue spaces, from passing the start point, and from winning mini games. They are lost from landing on red spaces, from passing Bowser and from losing mini games. They can also be stolen from other players who pay Boo to take coins from you.
I have also found the game having a great selection of mini games to play in, which made the game less boring for the players allowing a longer gaming excitement.
There are still many other flaws in the game to talk about, but overall I had a great experience playing the game, and people who likes to play party games to play this!
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[February 23, 2007 12:15:44 AM]
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It has been a couple years since the last time I played Mario Party so when I went to play the game again it was still new to me. I played with a couple of friends of mine who owned the game, for mario party is supposely a great multiplayer game.
From playing the game for a little while learning the bases of the game, it seemed the gameplay takes the form of a traditional board game, with players taking turns to roll the die (dubbed a "diceblock") and move ahead the number of spaces shown. There are many different types of spaces players can land on, each producing a different effect. The primary objective of the game is to collect more stars than any other player. The winner of the game is the player with the most stars after all the turns have been completed.
So far the game has been fun with the great choice of character selection, especaily when playing with a group of friends making the game have a more competitive play.
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mrmojica's Mario Party (N64)
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Current Status: Playing
GameLog started on: Thursday 22 February, 2007
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