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GrayKat's Mario Party (N64)
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[February 23, 2007 04:57:16 AM]
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So after Playing a few rounds of Mario Party with a friend, we came to the conclusion that this game is best played with four people instead of substituing an NPC character, for a number of reasons. For one, this game is designed to be directed toward encouraging multiplayer interaction and or/ "trash-talking". Playing this game isnt as much fun when you play by yourself with 3 NPCs. Another reason this game is better played with people than NPC's is that for some reason, even if you set the MPC's on easy, they still end up rolling high numbers and landing on the spaces they need to win while you get owned.
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[February 23, 2007 04:41:32 AM]
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Yesterday a friend and I checked out the game Mario Party for this weeks gamelog. I had forgotten how much i enjoyed this game until i started playing again. I never owned the game myself, but i used to play it a lot at friends houses when i was younger, so when I picked it up again a lot of good memories of times when i was having fun intercating with friends while playing this game. The quality about this game that makes it a classic is its way of focusing on multiplayer interaction in a simple easy-to-pick-up-and-play manner. Essentially the game takes its place on a boardgame (a classic pastime of intercation among people) made virtual, using the Mario Bros. characters as avatars in a competition to collect the most stars/coins, occasionally being met with minigame challenges. How much more multiplayer fun could you ask for? The Minigames are simple, and easy to understand as each one comes with a short description of instructions before the start of each mingame. Just about anyone can pick up a controller and participate. However, what keeps this game fresh and interesting is the fact that there are so many uncontrollable events that occur during the course of taking turns and the types of minigames that players are presented with. It presnets a different experience each time you play.
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GrayKat's Mario Party (N64)
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Current Status: Finished playing
GameLog started on: Thursday 22 February, 2007
GameLog closed on: Friday 23 February, 2007 |
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