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bdjones's Legend Of Zelda: Ocarina of Time (N64)
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[February 23, 2007 01:48:30 PM]
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Upon second play, Ocarina of Time reveals even more of its unique and addicting gameplay. The well written storyline however simple in its nature, is beautifully expressed visually especially Link's transformation into an adult and the darker second half of the game. The aspects of the game when time passes into night is small but adds a sense of time, leading to specific events happening only in day or night. Each level or temple has a distinct elemental feel, and is beautifully integrated into the level design, especially the water temple. The level design is distinctly unique, and the interaction with the different races in Zelda further creates a sense captivation with storyline, 3D world, and progression of time, definitely set the playing field for all future 3D action games.
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[February 23, 2007 01:37:56 PM]
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Upon first play Ocarina of Time has an amazing feel for a N64 game. The world is completely immersive and enthralling, immediately placing the player at the center of gameplay. The 3D action gameplay was revolutionary for its time, creating a game that was fun as well as engaging. The first real goal of the game is to meet the princess and you must sneak past the castle guards, this level design was extremely different than classic Zelda gameplay, yet utlizing the same classic elements of the old games such as the sword, shield, bow, and boomerang. The revolutionary immersive 3D world fantasy world, and the simple yet fun interaction with the environment creates a very good first impression.
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