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thes's Katamari Damacy (PS2)
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[February 23, 2007 06:33:22 PM]
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Other than beating every level you can collect hidden present, all of each type of item, and try to get high scores. This gives you lots of hours of game play without getting bored. I have seen three types of levels: get a ball of a certain size, collect as many of one item as possible and collect the largest of item type you can find. This also helps not make the game boring by having a diversity of game play. The last kind of level I find annoying though because you can roll around for a few minutes amassing a large ball so you can capture a large item for a high score, but then you run into a very small object of the object type that you didn’t see, get a low score, and have to start all over again. Sometimes you also run into object you didn’t know were part of the object type and you need to start over. There is also a multiplayer mode I haven’t tried. Overall I think it’s a very good game mainly for its originality and secondly because of its humor.
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[February 23, 2007 05:53:59 PM]
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The game is very funny. The king character is hilarious. I don’t know if it’s poorly translated but the way the King talks is hilarious. Also what he talks about and how he acts is funny too.
It is very original I have never seen another game like it. You roll up objects making a bigger ball that allows you to roll up larger objects. The shape of the objects effects how the ball (Katamari) rolls.
In each level you get to make a ball larger than in the previous one. This motivates you to keep playing so you can eventually pick up humans and buildings. It’s fun to be able to annihilate to a city; it’s kind of like you’re a tiny friendly Godzilla.
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