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GoodMorningPancake's Shadow of the Colossus (PS2)
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[February 23, 2007 07:33:03 PM]
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After working of my frustration with a nice shower and a quick screwdriver, i picked up grand theft auto once more. trying hard to ignore my prejusice and enjoy the crude humor and twisted novelty of the game i finished the very first section or chapter. i encountered in my exploration of the city and the house, multiple bugs. i became embeded in a wall more then once, and i found that the color kept bleeding (maybe it was just my old TV). controls were difficult for me to pick up easily and driving cars and bicycles was frustrating. one issue which i found to be particualily bothersome was the dialoge over gameplay. i like story, and narrative in a game and i felt i was unable to focus on the characters dialogue while crashing into homes and people. i also like having a purpose beyond immediate goals of "follow johny" or whatever.
This entry has been edited 1 time. It was last edited on Feb 23rd, 2007 at 19:34:37.
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[February 23, 2007 07:23:03 PM]
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Note: please excuse any unfair harshness of critique of game design is this gamelog. I am biased. I am very, very, very biased. "Bullshit and bullets" is the mental category in which I place this game. And that’s just a hint of how prejudiced I am against this game.
Anyway onto the meat of the story:
The first thing that struck me about Grand Theft Auto San Andreas was the awkwardness of the camera angles. The second thing that stuck me was a slightly plump prostitute. Turns out while I was testing out the controls I accidentally found the punch button and knocked her one. I then tried to rediscover the punch button, to try to get the "lady of the night" to not beat me to death. After an all too brief brawl with the working lady, two attorneys and one cop, I was "wasted." not at all a pleasing way to start off a new game. I found myself less amused, more frustrated by the fact that everything and everyone is a potential victim as I tried to master the controls only to get shot and beaten repeatedly. A slight indication that I, a 20 year female college student with a preference for cute over bloody, am probably not the target market. After getting lost and shot a few times I was able to progress with the main character's background story and narrative motivation. Turns out as a black man, I love my mother, and I am a criminal- not stereotypical at all. (I read a gamelog where someone praised the cultural diversity represented by having a black protagonist. I then laughed.)
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