Log Entry #1
Wow! I forgot how truly revolutionary this game was. This game was one of the first of many, many first person shooters. One of the first things that struck me about this game was its hit detection. As far as I know, no game before this one had such advanced hit detection. When you shoot an enemy in the foot he limps, if you shoot him in the head he is killed instantly, if you shoot his hat it flies off his head. This also makes stealth very important. Also, many levels have an alarm system that is activated if you are spotted or shoot your gun without a silencer. This game remains a cultural icon for my generation. When I was in sixth grade everybody had this game, and everybody was obsessed with it. I recall playing it over and over.
Another rather revolutionary aspect of this game was the level design. The player can pretty much go anywhere he wants, but there are certain objectives he must complete to beat the level. The objectives range from taking a picture of some top-secret documents, disabling a computer, blowing up a building, or eliminating an enemy. There are also more objectives to complete when playing on higher levels of difficulty and objectives could sometimes be completed in any order allowing the player to take their own unique path to beat a level. This type of game play is extremely common today. Every first person shooter is structured in this way, with various objectives required to advance levels. First person shooters are perhaps the most popular game genre today and it’s all thanks to the release of Goldeneye007 nearly a decade ago.
This game launched the James Bond 007 video game series that continues to produce successful games to this day. None however will ever compare to this one.
I will now venture into multiplayer mode….
Log Entry #2
This game’s multiplayer mode was also very revolutionary and part of its wide appeal. It kept players playing even after they had beaten the game, kept their lusory attitude I guess. One of the great things about multiplayer mode is the challenge. Instead of playing a computer character, you are fighting an enemy controlled by another player, most likely somebody you know well who is sitting right next to you. This allows for much trash talk and some extrinsic glory for the winner. This multiplayer battle concept is now a staple in every first person shooter.
In multiplayer mode, the player also gets to choose the weapon selection available and the character. Though this game is primarily based on the Goldeneye film, there are characters from many films in the Bond franchise. Some have attributes that make them harder to kill, like Odd Job, who is so short his opponent has to aim down to hit him and chances are odd job will get in a couple of knee shots before this happens. Also you can control what weapons are available so you could have a battle based on stealth and snipering or an all-out manic shooter.
Another very significant aspect of multiplayer mode, as well as the main game, is Cheats. Cheats can be unlocked in a number of ways and some of them affect weapons, or armor, or just the way the enemies look. One cheat gives you access to the one-hit-kill golden gun, another makes you invisible, another gives you unlimited ammo, and another makes the heads of the enemies exceptionally large. Basically this simple game gives the player so many options that it is easy to keep playing it in new ways. It is very difficult to get bored of this game. Just the other day I walked into my buddy’s house and he and some friends were just sitting there having an intense goldeneye multiplayer battle, just as we all had a decade ago. Of course this time there was the added element of beer!
This entry has been edited 2 times. It was last edited on Feb 28th, 2007 at 12:41:02.
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