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Strangeoid's The Legend of Zelda (NES)
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[February 24, 2007 02:02:00 AM]
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Okay! Beat the first level dungeon, and my great rewards were; a piece of heart, to increase my total life, and a shiny triangle (I know form my other Zelda adventures that it is the TriForce, but there is no attempt at explanation in this version so far).
After I won there, I tried very hard to travel along the coast. That didn't work out so well. I wound up using around 20 lives trying to get past both the sea monsters and the sand monsters. After I decided I was out of my league, I chose a different path, and wound up climbing a mountain. I walked under a waterfall and found a mountain crone of some kind, who asked for money in exchange for information. What did she have to say? "Go up, up the mountain!!" As if that weren't what I was already up to. So far, I'vce used up thirty one lives, and I've only got four hearts. Not so impressive. Again, my Dad is just laughing at me.
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[February 24, 2007 12:51:09 AM]
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Started the original Zelda game on the suggestion of my father (who, of course, delights in the fact that I am now playing the only RPG he's ever completed - not only completed, but several times). I am slightly surprised at the level of difficulty involved in the game - I'd seen it played, but never actually tried it. So far, it's only good stuff. The varying enemies and different locales create a solid game-world that is just incredibly engaging.
So, I started out with nothing. It took me a life or two to figure out that I need to go into the first cave to get the sword. This made my Dad laugh. A lot.
Beat up some vicious monsters already, though I've made no real progress as far as story or map exploration. I've used up twelve lives, and I've discovered different things in several different directions - in one way, there's a dungeon, another way is a healing spring, and another way yet is a whole ton of sand monsters that are insanely hard to get past. I think I'll try the dungeon first.
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