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Sol's StarCraft: Brood War (PC)
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[February 25, 2007 09:51:13 PM]
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I was invited to play this after my copy has been sitting at my desk for a long time. It didn't take long to relive the inherent issue in multiplayer games: there's a deep rift between new players, intermediate player, advanced players, and even rusty players that is made clear when these players play together. A 3v2 battle is guaranteed to result in the 2 team winning. There is none of this "they might pull it off this time" or "this is going to be a close battle" feeling in the gameplay. There's only this "I wonder how long we'll last this time before all of our entrails are scattered across the plains" feeling from the 3 partnered together. If the win is up in the air, it's fun to see who'll take it, but most players stop playing if it's in the air and there's a hurricane wind blowing towards one team all the time. By the time we were done playing most of us were pretty furious that we couldn't stay in the game for more than one minute. So we all just stopped playing.
~Sol~
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Sol's StarCraft: Brood War (PC)
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Current Status: Playing
GameLog started on: Sunday 25 February, 2007
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