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bruce2e's Jewphin (PC)
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[March 13, 2007 01:08:34 AM]
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As a side note, Jewphin did not incorporate different weapons, only three obvious upgrades to the weapon that was initially given, the bubble shooter. Also, when the bubbles impacted the fish enemies that came scrolling down, they simply disappeared, not even giving so much as a bubble explosion to mark their destruction. It would have been more interesting to a player, since they cannot go anywhere, to be able to at least enjoy watching the demise of each individual enemy as they were killed.
When the player was hit he also exhibited similar actions, which gave the player a dis attached feeling towards the dolphin as there was no real consequences when the player was killed. Often, when a game is very simple and short the designer has to make something truly funny or memorable for the game to be good. The jewphin did have a yamaka, (sp?) and curly red hair but didn't say any stereotypical catch phrases or move in a particular way that was either dolphin or
jew, something that would have made the audience appreciate the game for more than just eye-hand coordination practice. As far as more memorable characters, the game could really have used a good solid back story to it no matter how simple or child-like. This would have really made the character come alive and make the player feel as if they were controlling a jewish dolphin on a mission, rather than some object that shot other objects at more objects to make them dissappear.
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[March 13, 2007 01:01:45 AM]
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This student created game was called Jewphin and it was based loosely off of a south park episode. Although lacking in story line its your basic shmup, or really, "cute-e'm up" where enemies descend from the top of the screen and you shoot them with bubbles before they can touch you and create damage. The point system is very basic, 1 point for goldfish, 2 for pirahnas, and 3 for sharks.
All in all the game runs very smoothly and the background music taken from the Disney movie, "The Little Mermaid" is a touching addition.
Although the characters are hardly original, they are turned into sprite form very well and the action in the game goes very well. The game is not very challenging however and is very short, you can only keep shooting fish repeatedly for a high score. Since this is not a scrolling game the backgrounds gets very boring very quick and the action is very limited. i can't wait to see the improvements that they could make on this game given the chance.
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bruce2e's Jewphin (PC)
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Current Status: Playing
GameLog started on: Tuesday 13 March, 2007
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