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    JackOfAllBlades's Fable: The Lost Chapters (XBX)

    [January 13, 2008 05:13:09 PM]
    Summary:
    Fable: Lost Chapters is a third-person RPG where in you play a young boy who wants to become a great hero. Whether you are a good guy or bad guy is up to your actions in the game. The game doesn't follow a linear path. Meaning to say you have many options. The goal of the game is to become a great hero by gaining experience and using that experience to level up your stats. There is a story line that your character follows very loosely but that story line could vary with the player.


    Game Play:
    The game had a very adventurous feel to it. The music helps established the mood the most. Fable has a very orchestrated sound tract that contributes to its genuinely epic feel. The game felt very free and unrestricted due to its non-linear game play. The in game areas also contributed to that freeness, With Fable's big expansive levels its hard to feel claustrophobic.
    Your character in the game doesn't really have an assigned persona. You are your own maker. Character customization is very in-depth in Fable. You choose the way you look, the way you act, and the way you fight. Your appearance is determined by a few things: Your character stats, your battle scars, and the hair styles you choose. The game includes a very unique and interesting gesture system that allows you to interact with NPC's in a new and deeper level compared to previous RPGs. With this, people react to you differently depending on how you've played the game. The fighting style is also very cool because it gives you an array of options. You have Melee, Archery and Magic. With this you can make you own customized way of fighting depending on which skills you invest in.
    For the most part Fable's story line remains fairly loose. One of Fable's selling points is that you don't have to follow a linear story. The story progresses as you do. Your actions directly affect the story line in the game. The game segways you into the game by telling a story of a boy that has everything taken away from him and from there his joins the heros guild to become a great hero. Whether your good or bad depends on your actions in the game. You keep on coming back to the hero's guild to obtain quests which you can accomplish in a number of ways some making you "good" others making you "evil".
    Overall i found the game Fable: Lost Chapters extremely fascinating to play. First i was drawn in by the games stunning visuals and awesome music. Then i came across that games fighting controls system. The fighting system is easy and simple to learn but it maintains a level complexity that makes it very interesting to play. Furthermore the expanse of options i have in the game keep me coming back for more.
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    Status

    JackOfAllBlades's Fable: The Lost Chapters (XBX)

    Current Status: Finished playing

    GameLog started on: Saturday 12 January, 2008

    GameLog closed on: Sunday 24 February, 2008

    Opinion
    JackOfAllBlades's opinion and rating for this game

    Summary: Fable: Lost Chapters is a third-person RPG where in you play a young boy who wants to become a great hero. Whether you are a good guy or bad guy is up to your actions in the game. The game doesn't follow a linear path. Meaning to say you have many options. The goal of the game is to become a great hero by gaining experience and using that experience to level up your stats. There is a story line that your character follows very loosely but that story line could vary with the player. Game Play: The game had a very adventurous feel to it. The music helps established the mood the most. Fable has a very orchestrated sound tract that contributes to its genuinely epic feel. During the game felt very free and unrestricted due to its non-linear game play. The in game areas also contributed to that freeness, With Fable's big expansive levels its hard to feel claustrophobic. Your character in the game doesn't really have an assigned persona. You are your own maker. Character customization is very in-depth in Fable. You choose the way you look, the way you act, and the way you fight. Your appearance is determined by a few things: Your character stats, your battle scars, and the hair styles you choose. The game includes a very unique and interesting gesture system that allows you to interact with NPC's in a new and deeper level compared to previous RPGs. With this people react to you differently depending on how you've played the game. The fighting style is very cool because it gives you options. You have Melee, Archery and Magic. With this you can make you own customized way of fighting depending on which skills you invest in. For the most part Fable's story line remains fairly loose. One of Fable's selling points is that you don't have to fallow a linear story. The story progresses as you do. Your actions directly affect the story line in the game. The game segways you into the game by telling a story of a boy that has everything taken away from him and from there his joins the heros guild to become a great hero. Whether your good or bad depends on your actions in the game. You keep on coming back to the hero's guild to obtain quests which you can accomplish in a number of ways some making you

    Rating (out of 5):starstarstarstarstar

    Related Links

    See JackOfAllBlades's page

    See info on Fable: The Lost Chapters

    More GameLogs
    other GameLogs for this Game
    1 : Fable: The Lost Chapters (XBX) by Akai_Tenshi (rating: 5)
    2 : Fable: The Lost Chapters (XBX) by Akai_Tenshi (rating: 5)

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