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magicwaterman's World of Warcraft: The Burning Crusade (PC)
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[January 13, 2008 06:29:36 PM]
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GAMEPLAY
In the World of Warcraft you get to choose what type of server you play on. Whether you want to play on a Player Vs Player Server or a Role-playing server, you get to choose what you want. Playing on a PvP server allows you to kill players of the opposite faction anywhere. You can kill them when your questing or even just walking around in town. That is one of the biggest reasons why WoW:TBC is so good, because you have so much freedom to do whatever you want. With the now new implemented team arena battles you can form your own team of 2v2, 3v3, or even 5v5 and battle against other teams. My thoughts about the game continued to stay even during this part of the game. In arena battles team makeup applies even more than before.
Since you are fighting actual players instead of just computer intelligence, you have to be able to react quick and be on your feet at all times. You need to have good knowledge of the game and know when to use your moves for the biggest advantage. For example when you are about to kill someone you need to make sure that he is not getting any incoming heals. You need to be able to CC or Crowd Control the other player. Many classes can CC, but when your under so much pressure to not mess up. Executing these moves is a lot harder than you think. The team arena's implemented by WoW:TBC is definitely a major turning point for MMORPGS and games in general.
DESIGN
I've been playing World Of Warcraft for a while now and this is by far one of the best games I've ever played in my life. The game is always changing and evolving. The content of the game is constantly being remade into new things and more and more raid encounters are now possible. Since this game is Pay to Play, meaning you have to pay to play it. It is constantly growing and there are very few bugs/glitches. This game keeps the player interested because it constantly urges the player to achieve level 70.
When you are playing TBC, you have to interact with people. The nature of the game is to interact with other people. When you party with people you are given the chance to enable a Voice communication function in the game. This allows you to verbally communicate without having to type. Also, communication is key to being successful in raids and arenas. You need to be able to discuss strategy's and anything that might come up during play.
There are many different types of level and places to see in The World Of Warcraft. There are two different types of places to explore in the World of Warcraft. First off, there is Outlands which is part of the TBC and then there is Azeroth. Within those two continents are numerous amounts of cities and towns to explore. As well as capitals and other landmarks that are being guarded by dragons or bosses.
World of Warcraft: The Burning Crusade is the King of MMORPGS by far. It utilizes so many differnt aspects into one game and it is flawless.
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[January 13, 2008 05:12:24 PM]
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SUMMARY
World Of Warcraft: The Burning Crusade is the expansion of the original World Of Warcraft. TBC (The Burning Crusade) is a MMORPG where you choose your faction (Alliance or Horde), Class (Rogue,Hunter,Warrior,Warlock,Shaman,Druid,Mage,Priest, and Paladin), and Race (Dwarves, Gnomes, Humans, Night Elves, Draenei, Orcs, Tauren, Trolls, Undead and Blood Elves). After you design your character to exactly the way you want it you enter the World Of Warcraft. There, you can level your character by doing quest, doing daily battlegrounds, and killing monsters and NPC's. The max level cap is level 70 in TBC and thats when you really experience the true value of the game, the end game content.
GAMEPLAY
World of Warcraft: TBC is a very friendly and social game. The story behind the game is also pretty accurate and follows the lore of the world of warcraft. Being level 70, my friends and I have been able to experience a lot of the end game content. The game was interesting to play because you can do virtually do anything in this game. You can encounter raids and dragons with up to 40 people as well as raid with just five of your friends in an instance. When playing the game you experience a lot of flow, that is because you can continue to progress with your guild. You can start raiding 5-man instances and slowly build your way to 40-man instances. These instance and raid encounters are not something to take lightly. When you devote yourself to one of these raids, you are going to dedicate at least a minimum of 2 hours to this game. I, myself, have spent 7 hours raiding Black Temple ( The most difficult and most time consuming raid in TBC). Also while playing TBC, you can interact with various amounts of other people. You can trade, duel, and even dance with them. This game is very well designed and balance. It is one of the only MMORPGS that not one class is over powered. When you go raids or instances you need a certain party makeup or else you won't even stand a chance at surviving. For example, in a regular 5-man instance, the default setup that you need is: A Tank, 3 DPS, and a Healer. Without this general setup you won't be able to get through an instance. When playing TBC, I was very eager to experience every bit of the game as well learn new things. When playing TBC, your emotions can change from very happy to all of a sudden being very frustrated. There are times when i played where we just could not finish the instance or raid encounter. We would spend a lot of gold (the currency in TBC)buying potions, flask, and weapon repairs. But then there are times when you down a boss for the first time with your guild and your so pumped and excited that your guild worked well together. Overall the World Of Warcraft: The Burning Crusade is a very well designed game. The game is designed around team play and is a social game that provides a challenge for the player.
This entry has been edited 1 time. It was last edited on Jan 13th, 2008 at 17:18:15.
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magicwaterman's World of Warcraft: The Burning Crusade (PC)
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Current Status: Playing
GameLog started on: Sunday 13 January, 2008
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