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LordKanti309's Trapt (PS2)
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[February 8, 2008 11:46:49 PM]
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Gameplay:
As the game continues you get money to buy more traps; each trap is more brutal and vicious as the game goes on as well. It's fun setting up "obstacle courses" for your opponents to go through, who get killed by the end anyways.
However, like many games like this, the gameplay becomes repeatative. It's the same thing over and over again: kill 2 enemies at a time, next level, etc. It seems like a gaome that would be fun to play once in awhile, but I couldn't see myself sitting in front of the T.V. for days on end, trying to unlock all the different endings and get all the traps. What I have found fun though is the survival mode. Unlike most of the actual story mode, I have yet to beat survival mode.
Design:
The reason this game stood out to me was because I've never played a game like it. It's not the best type of game I've ever played, but it was definately worth a play through. The graphics are ok, the storyline is complex (with like 4 different endings), and the characters are likeable.
The levels are designed for setting up the most vicious of traps you could possibly set up. You could roll a boulder down some stairs and hit an enemy who was caught in an iron maiden, and then coup de grace them with electricity. With all the traps in the game, like a pendelum, bear trap, guillotine, or buzzsaw (these are only a few examples of the many traps), the possibilities are nearly endless.
If you're an RPG person, give this game a shot. I'm sure you'd find yourself pleased with the overall game.
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[February 8, 2008 11:35:33 PM]
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Summary:
Trapt is an RPG game about a princess named Allura, who was framed for killing her father. Allura runs away from home to an abandoned mansion, where she is given the power to set traps almost anywhere. As the game progresses, you get more traps, unlock rooms, and get kills added to your count.
Gameplay:
At first, the gameplay was addicting because I'd never played an RPG like this one. Usually, RPG's are turn based or hack and slash, but in this case, your character is almost defenseless.
The point of the game is to lure all your enemies into traps and trigger the trap as the enemy gets in it's range. You must continue to trick your enemies into these traps until there are no more enemies left, in which case, you move on to the next level.
Like most every game, this one also has it's downsides. Because this is a semi-old PS2 game, the graphics aren't that intense; in fact, at times, the A.I. is just plain dumb. An example would be if you get to close to anybody, including an ally, they will attack you (to compensate, you don't really have that many allies). I only ran into this problem once, but I've found that keeping my distance from anybody (except archers or mages) is a pretty sure way of survival.
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LordKanti309's Trapt (PS2)
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Current Status: Playing
GameLog started on: Sunday 6 January, 2008
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