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    Jetgirl's Urban Dead (PC)

    [October 1, 2005 03:32:13 AM]
    I thought I had quit Urban Dead. I was pretty frustrated actually by becoming a zombie. Thing is, being a zombie is pretty boring. The fun part is being the survivor and trying to make it, oh the tension, the drama! Once you are a zombie, all you do is wander around trying to eat people. And getting killed over and over again.

    But on a whim I logged in again to see if some kind soul had managed to revivify me. Nope. But Jose's character can revivify, so we are meeting up.

    I feel a little like I'm cheating, emailing Jose back and forth to coordinate so he can rev me. But screw it. Let someone else be a zombie. I want my live body back again.
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    [August 24, 2005 12:48:32 PM]
    I was shocked and surprised when I came to this game expecting to find a turn-based board game type game and wound up discovering...role playing!

    So you get 1 action point (AP) every half hour of real time. These points are used for everything, from looting to attacking to moving. They are also used for talking! Every time you want to talk it takes an AP. At first, this really annoyed me, but then I realized that it has the effect of only those people who really want to say something will. Your "power gamer" types want to save their AP for killing zombies. The role players actually consider it worth a point to talk.

    The role playing is supported by the unofficial forum, found at http://urbandead.proboards52.com/index.cgi. There are RPing threads for both zombies and humans. I was engaged in this really great exchange with another character for awhile who claimed to work for the company that was responsible for the zombies. All the while, in game working with a couple characters to try and bail out an army squad that had been surrounded.

    Unfortunatly though I lasted many a turn, my poor Professor Argyle has now been zombiefied himself. There is hope however, a zombie can be restored to humanity by the right people. Now just have to find those people without giving in to the impulse to eat their brains.
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    [August 10, 2005 02:49:11 PM]
    I found the mall and am holed up with some other survivors. I have been looting like mad and have quite the collection of crazy stuff. Still no new spray can though. I have discovered you et XP for healing other players, so when someone came in and warned us that a certain player "Har"? "Hurr"? something like that had teamed up with zombies I rewarded him for the info by applying all my looted first aid kits to him. At the moment I am interested in trying to hold a conversation (which is hard, given the turn-based nature of the game, trying to loot myself a spray can, and collecting as many first aid kits as possible before moving on.

    Yes, the site is having alot of strain right now. I've found that being patient and re-loading lets me play the game. They are also working on the infrastructure to make it more stable so that people can actually play normally.
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    [August 8, 2005 03:04:22 AM]
    A friend reccomended this game to me, and it is pretty interesting. It is sort of a turn-based strategy-rpg-board-game. Usually online games like this are interesting to me for about a week, and then interest wanes until I log in twice a day, then once a day, then once every several days...

    But Urban Dead has kept me intrigued. You can start as either a zombie or a human. The city, of course, has been over run by zombies. Your goal is to...? The FAQ is very vague, and there is no player's guide. So it is very much make it up as you go along. Which, I think, is part of the fun.

    So far my goal has been to find the mall. Yes, indeed. I picked the lamest looking human character class (civilian; consumer) because, well, that's what I do with games like this. My character has no skills with which to defend himself. My only skill is that I get bonuses to finding stuff while looting the mall. So far I have spent a week just trying to find the damn mall. The map is huge!! I started making my own map, then peeked at a map someone had put together online and threw mine away.

    One of your options in an area is to search it. This is how I have cobbled together my collection of a crowbar, a book, two gas cans, a shot gun shell and a first aid kit. I had a spray can, which was fun, because you could tag buildings and other people would see the tags when they came by. The dev announced on thursday a mission that ended today to spray as many buildings as one could with the same tag. The person who tagged the most buildings would get a hefty XP bonus. Just as I was starting to tag like a maniac my spray can ran out, and I couldn't find another one. Oh well. So far I only have 4 XP, 3 for hitting a zombie with my fist (10% chance) and 1 for hitting a zombie with my crowbar (5% chance). But now that I have checked the map, I finally know where the mall is, so I should be able to reach it tomorrow.

    Then let the looting begin!
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    Status

    Jetgirl's Urban Dead (PC)

    Current Status: Playing

    GameLog started on: Wednesday 3 August, 2005

    Opinion
    Jetgirl's opinion and rating for this game

    Very interesting turn-based strategy/rpg/on-line board game. Kinda neat and engaging. More intriguing than I expected it would be.

    Rating (out of 5):starstarstarstar

    Related Links

    See Jetgirl's page

    See info on Urban Dead

    More GameLogs
    other GameLogs for this Game
    1 : Urban Dead (PC) by jp (rating: 4)

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