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    luckybug's Wii Sports (Wii)

    [February 20, 2008 07:36:30 PM]
    Summary: The game offered several sports for me to play and to act like i was physically playing the sports. The sports available were tennis and baseball. For tennis I would have two people on my side and an opposing challenger would also have two people in the game. The goal of the game was to win all the sets of games like how it would be in real life.

    Game play: The design of the game was primarily to emphasize which opposing player was a better real-life tennis player. The game was obviously nothing like an actual tennis game, but the remote (which was my tennis racket) helped me use my actual tennis skills in playing the game. The distance of my tennis balls were pretty accurate in where it would actually go. The speed however was not accurate most of the time. There were some times where I would miss the ball a few seconds before it would supposedly come in contact with my racket. There was no storyline. The goal of the game was to physically and mentally hype a person up by feeling like it was an intense sport. The game was fun because I felt energized and determined to win, like I was in an actual tournament. The social interactions were loud, aggressive and competitive, which was fun and entertaining to do with a group of friends. The environment of the room was mimicking an environment similar to the surroundings of an actual tennis game. My emotional state was rowdy and competitive.
    add a comment Add comment
    [February 17, 2008 06:22:01 PM]
    Summary: The game offered several sports for me to play and to act like i was physically playing the sports. The sports available were tennis and baseball. For tennis I would have two people on my side and an opposing challenger would also have two people in the game. The goal of the game was to win all the sets of games like how it would be in real life.
    Game play: The design of the game was primarily to emphasize which opposing player was a better real-life tennis player. The game was obviously nothing like an actual tennis game, but the remote (which was my tennis racket) helped me use my actual tennis skills in playing the game. The distance of my tennis balls were pretty accurate in where it would actually go. The speed however was not accurate most of the time. There were some times where I would miss the ball a few seconds before it would supposedly come in contact with my racket. There was no storyline. The goal of the game was to physically and mentally hype a person up by feeling like it was an intense sport. The game was fun because I felt energized and determined to win, like I was in an actual tournament. The social interactions were loud, aggressive and competitive, which was fun and entertaining to do with a group of friends. The environment of the room was mimicking an environment similar to the surroundings of an actual tennis game. My emotional state was rowdy and competitive.
    add a comment Add comment
     
    Status

    luckybug's Wii Sports (Wii)

    Current Status: Finished playing

    GameLog started on: Saturday 12 January, 2008

    GameLog closed on: Thursday 6 March, 2008

    Opinion
    luckybug's opinion and rating for this game

    Summary: The game offered several sports for me to play and to act like i was physically playing the sports. The sports available were tennis and baseball. For tennis I would have two people on my side and an opposing challenger would also have two people in the game. The goal of the game was to win all the sets of games like how it would be in real life. Game play: The design of the game was primarily to emphasize which opposing player was a better real-life tennis player. The game was obviously nothing like an actual tennis game, but the remote (which was my tennis racket) helped me use my actual tennis skills in playing the game. The distance of my tennis balls were pretty accurate in where it would actually go. The speed however was not accurate most of the time. There were some times where I would miss the ball a few seconds before it would supposedly come in contact with my racket. There was no storyline. The goal of the game was to physically and mentally hype a person up by feeling like it was an intense sport. The game was fun because I felt energized and determined to win, like I was in an actual tournament. The social interactions were loud, aggressive and competitive, which was fun and entertaining to do with a group of friends. The environment of the room was mimicking an environment similar to the surroundings of an actual tennis game. My emotional state was rowdy and competitive.

    Rating (out of 5):starstarstarstar

    Related Links

    See luckybug's page

    See info on Wii Sports

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