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luckybug's Wii Sports (Wii)
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[February 17, 2008 06:23:09 PM]
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Second Game play: The second time was enjoyable, but I lost interest because once I understood the space and the time in the game, there was nothing new I could do, but to pursue the same movements when swinging the racket. That got boring especially when the people watching got bored as well. The more the people saw the game the more enjoyable it was to play. People watching put more pressure to win. The "AAAwwww" and "oooooo" noises made me and even the people watching make similar noises, which created the rowdiness. There was no storyline to grasp because the game was primarily focused on challengers and the people watching to get hyped and rowdy together. This game is to merely give a group of friends excitement and playful competition in regards to social interaction. This is a good game because the realism is good and the social interactions amongst the players and the ones watching are helpful in making the game popular.
Game Design: The design of the game is to make people buy their game by getting buyers and their group of friends to get excited and pumped about competition when having absolutely nothing to do. Swinging the racket made me feel physical, which got me pumped. Getting pumped about the game could have made me release endorphins or other things that made my emotions competitive and happy. The game creates conflict by the noises of the people watching the tennis game in the game and then slowly the noises from my friends who were watching the game. The "AAAwwwww" noises were frustrating noises, which made me want to win and to pursue the game longer. There was not a lot of complexity in the game in regards to the goal, but to be champion. The reward structure was the presentation of the winner in the screen for a few seconds during the clapping noises from the game. Overall, the popularity of the game may be due to the quality of the Wii controller and the addiction to compete. The manipulation of the players by the game is due to the noises and visual presentations similar to actual tennis tournaments. The level of visual design was not that good in regards to detail and realism. The players looks bubbly and clean. There were not a variety of detail and color. The style of the game was clean, but the accuracy with the controller was one of the best I have ever played.
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luckybug's Wii Sports (Wii)
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Current Status: Finished playing
GameLog started on: Saturday 12 January, 2008
GameLog closed on: Sunday 17 February, 2008 |
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