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    altfire's Final Fantasy XII (PS2)

    [January 24, 2008 10:34:34 PM]
    GAMEPLAY:

    As I said before the game’s story starts out a bit slow but it really starts to pick up once all the playable characters join the party. Sure the character development isn’t as fleshed out as some of the other Final Fantasy games (such as FFVIII) but at least the plot is much more believable and is somewhat relevant to real world issues. Gone are the clichés of the past titles (rescue the princess, save the world, etc.) and instead players are treated to the most mature storyline out of any FF game.

    The gameworld is huge and it may take hours to get from one side of the map to another (that is until players gain access to the airship). The huge gameworld does however bring about some new problems that didn’t plague past FF titles. Exploration can become a bit tedious (especially in later parts of the game). There is also a lot of backtracking involved which makes traveling a hassle at times. It would have been nice to have faster forms of transportation a bit earlier in the game. To be fair though, there are some satisfying rewards for traveling the world. Also each city is incredibly detailed and is filled with many NPCs (non-playable characters) that really bring the world of Ivalice to life. another thing worth noting is the difficulty level. This game is definitely on the harder side of the spectrum. In fact some of the optional boss battles are nearly impoosible to beat. But I suppose that only helps make the game more rewarding.

    DESIGN:

    FFXII is probably the most ambitious FF to date. Technically it does things that were thought impossible on the PS2. The graphics are impressive to say the least. In fact FFXII is one of the best looking (if not the best looking) PS2 game on the market. The voice acting is superb and the script is very professionally written. Thank God there are no more awkward conversations like in FFX. If there is anything worth complaining about in FFXII’s audio department, it’s the music. While there is nothing bad to be said about the soundtrack, it simply isn’t as memorable as past FF games.

    In any case the FFXII world is very expansive and it took me well over 80 hours to finish the game (including all the side-quests). As I said before FFXII is a different beast from the rest of the FF games but I for one am not complaining. The changes made to this game are definitely refreshing considering the fact that many RPGs in today’s market play exactly the same with maybe a few minor changes. Overall I was very impressed by this game. It may not have the same impact that FFVII did back on the original PlayStation but Final Fantasy XII is still one of the best PS2 games to date and is definitely a worthy entry in the Final Fantasy series.

    read comments (1) read comments - add a comment Add comment
    [January 24, 2008 10:22:10 PM]

    This entry has been edited 2 times. It was last edited on Jan 24th, 2008 at 22:34:48.


    add a comment Add comment
    [January 24, 2008 10:21:40 PM]
    SUMMARY:

    Final Fantasy XII is the last PS2 entry in the insanely popular RPG series by Square-Enix. This iteration takes place in the world of Ivalice, a world engulfed in war between powerful empires and the neutral kingdom of Dalmasca is cought in the middle of all this chaos. The game begins at a time when Dalmasca has been occupied by the all powerful Archadian Empire. Players assume the role of Vaan, a young Dalmascan citizen who has decided to stand up to the invaders. Thus begins Vaan’s quest to take back Dalmasca from the occupying Archadian army.

    GAMEPLAY:

    Let’s get one thing out of the way: this is no typical Final Fantasy game. Gone are the random enemy encounters that broke the flow of the game. FFXII has an entirely new action-oriented combat system that allows players to move while in battle (as opposed to past FF games where the player stood still while deciding what to do) and the fixed camera is now fully controllable with the right analog stick. However even though at first glance this game looks more like a typical action/adventure game, it still plays like an RPG. Attack, defense, and speed are still determined by numerical stats and players still have to wait for their bar to fill up before they can make a move.

    I’ve already beaten the game and I know that the first few hours of the game start s bit slow as they serve mostly to introduce the player to the new mechanics of the game (gambits, license boards, quickenings, etc.). There isn’t much character development until later on. In fact the motives of some of the characters aren’t really revealed until a good 30 hours into the game. Considering the fact that character development is such a huge part of any FF game, it is a bit surprising to see that the game focuses more on the warring nations as opposed to the characters themselves.

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    Status

    altfire's Final Fantasy XII (PS2)

    Current Status: Finished playing

    GameLog started on: Thursday 24 January, 2008

    GameLog closed on: Friday 8 February, 2008

    Opinion
    altfire's opinion and rating for this game

    No comment, yet.

    Rating (out of 5):starstarstarstarstar

    Related Links

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    See info on Final Fantasy XII

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