|
Butano's Gradius (NES)
|
[January 25, 2008 07:25:38 PM]
|
GAMEPLAY:
The second time playing through Gradius was almost the same as the first, just probably more infuriating because I still couldn't get farther than my previous stopping point.
Nothing new happened with my second experience. It still was the 2D side-scrolling space shooter I'd played before.
DESIGN:
Gradius was very well developed, back on the NES's timeline. Very entertaining but challenging game. You can do multiplayer and have a friend join along, which probably would be the best solution if you're trying to get through the entire game, which from what I've read, is only about 7 levels.
The music is like any other 8-bit video game music. Sort of catchy, but nothing too fancy. Definitely not as catchy as the original Mario Bros. theme. The one thing that i was really surprised at was the whole upgrading your weapons when you want, rather than instantly getting them when you collect them. It was a very good idea, and it improves your ability to "think on your feet," meaning when it's an appropriate time to launch the power-ups.
Overall, Gradius wasn't anything too special, but it definitely is a great game if you need to lose some time quickly.
read comments (1) -
add a comment
|
[January 24, 2008 05:44:57 PM]
|
SUMMARY:
Gradius is a side scrolling space shooter that you pilot around, collecting and activating power-ups to finish bosses and levels.
GAMEPLAY:
While the game is fun at times, the difficulty is ridiculously hard. You collect power-ups which you can then "activate" to get: faster ship speed, wider shooting range, more powerful bullets (lasers), shield, or a buddy ship to help you along.
The game only gives you 3 lives, and so far I haven't been able to see if I could increase it by points or whatnot. What made the game interesting to me was how the power-ups worked. You collect them, but then you can "choose" what power-up you want to activate, depending on how many power-up icons you collect.
1 power-up gets you speed, 2 gets you double bullets, 3 gets you missiles that you launch to the ground, 4 gets you lasers, 5 gives you a buddy, 6 gets you a shield. What's neat is that you get to choose which one to activate, which is necessary for a strategy against your opponents.
add a comment
|
|
|
|
Butano's Gradius (NES)
|
Current Status: Finished playing
GameLog started on: Thursday 24 January, 2008
GameLog closed on: Friday 25 January, 2008 |
|