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    Butano's Gradius (NES)

    [January 25, 2008 07:25:38 PM]
    GAMEPLAY:

    The second time playing through Gradius was almost the same as the first, just probably more infuriating because I still couldn't get farther than my previous stopping point.

    Nothing new happened with my second experience. It still was the 2D side-scrolling space shooter I'd played before.

    DESIGN:

    Gradius was very well developed, back on the NES's timeline. Very entertaining but challenging game. You can do multiplayer and have a friend join along, which probably would be the best solution if you're trying to get through the entire game, which from what I've read, is only about 7 levels.

    The music is like any other 8-bit video game music. Sort of catchy, but nothing too fancy. Definitely not as catchy as the original Mario Bros. theme. The one thing that i was really surprised at was the whole upgrading your weapons when you want, rather than instantly getting them when you collect them. It was a very good idea, and it improves your ability to "think on your feet," meaning when it's an appropriate time to launch the power-ups.

    Overall, Gradius wasn't anything too special, but it definitely is a great game if you need to lose some time quickly.
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    [January 24, 2008 05:44:57 PM]
    SUMMARY:

    Gradius is a side scrolling space shooter that you pilot around, collecting and activating power-ups to finish bosses and levels.

    GAMEPLAY:

    While the game is fun at times, the difficulty is ridiculously hard. You collect power-ups which you can then "activate" to get: faster ship speed, wider shooting range, more powerful bullets (lasers), shield, or a buddy ship to help you along.

    The game only gives you 3 lives, and so far I haven't been able to see if I could increase it by points or whatnot. What made the game interesting to me was how the power-ups worked. You collect them, but then you can "choose" what power-up you want to activate, depending on how many power-up icons you collect.

    1 power-up gets you speed, 2 gets you double bullets, 3 gets you missiles that you launch to the ground, 4 gets you lasers, 5 gives you a buddy, 6 gets you a shield. What's neat is that you get to choose which one to activate, which is necessary for a strategy against your opponents.
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    Status

    Butano's Gradius (NES)

    Current Status: Finished playing

    GameLog started on: Thursday 24 January, 2008

    GameLog closed on: Friday 25 January, 2008

    Opinion
    Butano's opinion and rating for this game

    No comment, yet.

    Rating (out of 5):starstarstarstar

    Related Links

    See Butano's page

    See info on Gradius

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