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    vmarathe's James Bond Goldeneye 007 (N64)

    [January 25, 2008 11:07:49 PM]
    GAMEPLAY:

    This time around, since I knew that the multi player was more fun I just got some friends and played. It was basically an hour of comparing this game to a more recent FPS, Halo.

    The most evident flaw was that you could not aim and move at the same time. This was a problem to most people because it trivialized the whole FPS ideal.

    For many beginners, this would be a good thing because this shooter, with its auto aim is a lot easier than halo. However, because of my experience with more recent FPS games the gameplay was not desirable.

    Another flaw was the lack of variety in the guns and the levels. Compared to Halo, everything was just more simple, including graphics. I remember that back in the day, this games graphics were one of the best, but now it is just not as fun to play.

    DESIGN:

    All in all, the design of the game for its time was great. It brought out a new genre of gaming and being the first, of course had to have flaws.

    One basic design flaw was the fact that you cannot jump off of a level. The only way to get down is using the stairs. The programmers did not leave any freedom of movement, like the games of today.

    The levels in the game are also extremely basic. They do have secret passages and areas but all in all, the level design was very simple. It is also very difficult to aim in this game, which is why the auto-aim is useful. However this makes it almost too easy.

    The game even in its lack of graphics and gameplay was still able to hustle up some conflict. There is still the usual "smack talking" and excitement that takes place in most FPS games. This is probably because that genre of gaming is able to engage any player because of the idea that you are shooting someone down.

    Personally I would not change this game much if I was alive back when it was made, but now I would definitely improve the graphics, and improve all the flaws that the programmers did not think of back then.

    All in all, a fun game of its time, but thats about it.
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    [January 25, 2008 09:13:37 PM]
    SUMMARY:

    Golden Eye 007 is basically the first true FPS game, with James Bond characters.

    GAMEPLAY:

    This game was definitely a classic because of the graphics and FPS capabilities.

    There is a single player and a multi player mode both of which were very entertaining.

    The biggest thing that I noticed while playing was that even though the game was so great back then, compared the FPS games that are out right now, this game is basically nothing. There is only one degree of motion, meaning you cannot move and aim at the same time. Luckily the game was programmed with an auto-aim option so this wasn't as big a problem.

    The single player game was engaging and well made to keep the player enticed until the very last second. Once beaten however, like many games, I don't see myself ever playing it again.

    The multi player was addicting, but once again because of the other alternatives right now, I don't see myself playing anytime soon. I remember back when I did play the game that it was the game of the time, and you could play with friends for hours and hours. However, now I played with my friends for an hour, and everyone just became angry at the game and basically pointed out all of the flaws.

    All in all, a very great game at the time, but it has become obsolete.
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    Status

    vmarathe's James Bond Goldeneye 007 (N64)

    Current Status: Playing

    GameLog started on: Wednesday 23 January, 2008

    Opinion
    vmarathe's opinion and rating for this game

    No comment, yet.

    Rating (out of 5):starstarstarstarstar

    Related Links

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    See info on James Bond Goldeneye 007

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