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Chief7607's Super Smash Brothers (N64)
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[January 25, 2008 11:52:12 PM]
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Design
Sorry about that this part is supposed to be attached to my previous log entry, but silly me accidently pressed the add diary entry button.
Anyways, I feel that this game and its success is really based on the competive drive of the player. I mean the whole purpose of the game is to kil off or beat your opponent and that only remains interesting to the player if and only if the players are of a competive nature. Each refusing to be the one called loser so they all play on trying to win the round and the ones that follows. It is a really simple but effective way of keeping players coming back and wanting more.
The levels in Super Smash Brothers are similar but not alike. All the levels share the same idea, give the characters and area to fight with certain sections where the characters can fall to their demise. However, each level does have their own background and achritectural difference and custom fighting conditions such wind blow or lava rising to give raise the difficulty level. Overall I think that this game is one of the best for N64 the graphics really cant get any better and the fun factor is up their with any other top N64 classics.
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[January 25, 2008 11:37:51 PM]
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Game Entry #2
Ok so after playing this game a little longer with my buddies, I started to notice some small aspects that could be fixed. At first these things did not bother me much, but after a while it really started to irritae me. For instance the limited character selections. When I first started I did not mind that there were only twelve characters to choose from, I believed it to be plenty, but after a while and after I have played with all of them at least three times they all started to look to the same to me. I feel that inord for this game to be truly successfull the game makers really need to incorporate more characters to choose from.
What start to be a really fun event that provided an opportunity for socialising quickly became a drag. My friends and I were sick of playing this game after around two hours of playing it. Its still a good game and im sure it will be really fun again if given about a week break. This game has to be played with the right people otherwise it can become a real drag to play.
Design
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