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    aparra's Goldeneye 007 (N64)

    [January 26, 2008 01:08:58 AM]
    GAMEPLAY
    For my second round of Goldeneye, I decided to give the single player a quick run through. I started from scratch, and on the easiest difficulty level. Some gameworld elements in this game became obvious. First is the inability to jump.

    Although the gameworld can be quite expansive, by not allowing the player to jump, they created a linear pathworld for the game. For the most part, I never really cared about killing every single enemy, and on this run through, I pretty much just ran through almost every bad guy and just kept running towards the final goal.

    DESIGN
    Goldeneye was praised upon release as being an innovative and unique game. To this day, it stands the test of time as a solid first person shooter, and many people look at it as the beginning of console shooters. There are numerous design elements that make this game unique.

    First and foremost, level design is extremely creative. Each level has a distinct setting, and in multiplayer, they are full of tight corridors and wide open arenas.

    Movement is also very flexible. While playing, I felt as though the Nintendo 64 controller was designed for this game, which makes is a difficuly feat to pull off. They give the player a wide variety of movement, from strafing to looking up and down.

    The game offers 3 levels of difficulty. With each increasing difficulty, the number of enemies increases, their accuracy increases, and the amount of shots it takes to kill an enemy increases.

    One of my favorite design elements of Goldeneye is the stealth element. In single player, many levels are easier to complete if you use a gun with a silencer while preventing enemies from sounding off the alarm. This innovative design in gameplay creates a tense environment, and a very rewarding game.

    Overall, Goldeneye will forever remain a classic to me. As the father of first person console games, I was very happy to relive my childhood and dust off my Nintendo 64 to relive a classic.

    This entry has been edited 1 time. It was last edited on Jan 26th, 2008 at 01:15:47.


    read comments (1) read comments - add a comment Add comment
    [January 26, 2008 12:17:01 AM]
    SUMMARY
    Goldeneye is a first person shooter game for the Nintendo 64 released by Rare in 1997. In its single player mode, you control James Bond, and fight your way through a large variety of levels that mimic the movie. This game is better known for its split screen multiplayer mode, which allows up to four player to battle in a large array of levels using an arsenal of weapons from the movie.

    GAMEPLAY
    I used to play Goldeneye a lot as a kid. Growing up in elementary and junior high, other classmates of mine would let me borrow the game, just so I could unlock the hard cheats for them, which are obtained by running through extensive time trials. Kids in my neighborhood would curse my name, because multiplayer games always had to be 3vs1, with me being the "one"

    Coming back to this game so many years later was quite exhilarating. For my first log, I decided to go back to the famed multiplayer, and give it a run through with my current housemates. We started with the proximity mines on facility. Although they are hard to see, proximity mines can be an instant kill, thus making it extremely competitive. Afterwards, we switched to power weapons. The uniqueness in this game is the variety. The vast difference between using proximity mines and power weapons proved amazing, even after all these years.

    Just like when I was a kid, I had the sense of euphoria while playing through this game with my housemates. Childhood memories came flooding back, as I annihilated my roommates, just as I had destroyed my neighborhood friends as a kid. My housemates had originally said they wouldn't play with me for very long, but because the game is so entertaining and rewarding, they stayed at it for the entire 45 minutes. I now plan on revisiting the single player mode.
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    Status

    aparra's Goldeneye 007 (N64)

    Current Status: Playing

    GameLog started on: Friday 25 January, 2008

    Opinion
    aparra's opinion and rating for this game

    A classic, one of my all favorite console shooters.

    Rating (out of 5):starstarstarstarstar

    Related Links

    See aparra's page

    See info on Goldeneye 007

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