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koalabear's Gradius 3 (SNES)
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[January 26, 2008 02:41:13 AM]
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Gameplay
I had high expectations when the second time to play came around. I played it with a buddy of mind to change it up a bit. We thought it had co-op but to our dismay, it didn't. It was a versus mode. It was cool though, we still played it. I was really off when playing it and it was really hard to get as into it as I did before because I had to keep switching off controllers. This meant I didn't get as far as I did in the last run. This also means that I didn't have as much fun. I knew I could of done better but it was just harder to do it when you do have to switch the controller.
There was also this thing with the lives system that was different on the single player. It seemed that on versus, you start off with only one life. Then after the continue, you get the standard two lives. We found that a bit weird and confusing. It was fun seeing the way my friend reacted on tight situations and likewise for my friend to me me in tight spots. Overall, the game is very fun, very fun when you get into it.
Design
One of the things that I notice right off the back was that you can customize the weapons so you can pick the ones you want. This way, you can pick the weapons that fit the way you play and it can also change the strategy you use when playing. This give it much replay value. I found myself playing over a few time so I can test out the different weapon upgrades. The controls for this game are great too. First I thought that the ship flew to slow compared to the enemies, until I found out that you can upgrade your speed. It has the same shmups mechanics that other shmups but the the weapons customization does so much for the gameplay.
I also really enjoyed the design for each of the levels. Each level seems to have a theme to it. The first level with the basic space battle and the second with the bubbles. I thought that was pretty creative. However, once you explored the weapons and get a taste of each of the levels, there is not much else to the game. This is the only problem i encounter in the game. You start to notice the repetitiveness of it. Still had a great time playing it though, and I do recommend it to other gamers out there looking for that old school game feel.
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[January 26, 2008 02:08:50 AM]
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Summary
You are a ship fighting off waves of alien space ships.
Gameplay
The game was really fun, but it did take me a bit to really get into the game, since I haven't played shmups in a really long time. I was dying badly right in the first level. But after I got through one continue, I ogt the hang of it and the game was on! I found myself completely sucked into the game and i became so passioned by the game that my friends that were watching me play we laughing at the way i reacted when i died or completed a level. I'll enjoyed the feeling i had when i felt that i had mastered the first level. However, as the game progresses, it becomes increasingly difficult to complete each level.
The farthest that I made it in the game was at the end of the 3rd level and the only reason that i made was because I had all the upgrades available. I felt so awesome and so invincible when i had it, it was one of the greatest feeling I had in a long time. This is a very very great game and it deserves to be called a classic and recommend it to everyone!
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koalabear's Gradius 3 (SNES)
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Current Status: Playing
GameLog started on: Saturday 26 January, 2008
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