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    X-tie's Turbo Sub (PC)

    [February 8, 2008 09:33:50 PM]
    GAMEPLAY
    Resuming play for Turbo Sub, I found it to be exactly the same as when I started playing. Though the game offers a few more challenges than Turbo Pizza, Turbo Sub is as simplistic as ever. Continuing play I found that I had lsot some interest because of the similar qualities it had to Turbo Pizza, and the repetitiveness of the game.

    This game lost it's "edge" for me. I found that I didn't want to continue playing the game, but I had to just so I could write this. :) But I would recommend playing this game to anyone who has not played Turbo Pizza prior to Turbo Subs.

    DESIGN
    The design of this game is simple; 2-D Graphics. The challenges presented need for the player to have a quick eye to becable to cater to the customers and try to multi task to appease the customers and be quick to obtain the money before the thief gets to it. The levels of this game get a little more challenging for every level you pass, the challenging part being the customers come at you more than one at a time.

    This game does not help in interactions with other players, as it is a one player. The game also does not allow for social interactions among those watching the player play the game; the player becomes to consumed in the game aware that he/she maybe robbed. This game offered me no ideas for the game I'm creating.
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    [February 8, 2008 08:38:36 PM]
    SUMMARY
    Turbo Sub is the sequel to the game Turbo Pizza; instead of making pizzas you make subs. The game has the same characters as the predecessor, Turbo Pizza, it follows Rebecca and Robert on another type of restaurant built on making subs. The game has 60 levels, which are split into 3 different areas of New York; 20 levels for each area. In this game we have to watch out for thieves that come along the way and steal your money making it harder to multitask in the game; and as in Turbo Pizza, we also need to cater to every customers need to reach the money set for the day.

    GAMEPLAY
    Playing the game I felt like it was simple, up until the point when a thief came and stole money left on the counter. After this encounter I realized that instead of leaving the money there, as I had in Turbo Pizza, I should take it before anyone can still it. As I stated above multitasking in the game became harder especially if someone was going to steal money. My first encounter was the thief I felt angry.

    As I continued playing the game quickly reverted back the simplistic feel I had of it before. Turbo Sub is an interesting game to play and much more challenging than Turbo Pizza. I stayed pretty calm after my encounter with thieves and made sure to collect all my money before they could get to it. But all in all Turbo Sub was fun to play.
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    Status

    X-tie's Turbo Sub (PC)

    Current Status: Playing

    GameLog started on: Friday 8 February, 2008

    Opinion
    X-tie's opinion and rating for this game

    No comment, yet.

    Rating (out of 5):starstarstarstar

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