|
Aenimus's Age of Empires II (PC)
|
[February 8, 2008 08:18:38 PM]
|
GAMEPLAY - A couple really innovative aspects of the game are the built in map editor and the campaign mode. The campaign mode puts the player in the shoes of a famous leader and takes them of expeditions with surprising historical accuracy. But in actuality, campaign mode is pretty boring compared to single player mode, which offers a much more emergent style of gameplay.
Another cool aspect of the game is the map editor, which lets the player build terrain, buildings, resources, and units. You can then play the map you have created against other empires. But for the casual player, single player would probably be the most enjoyable. Single player offers literally thousands of different game play combinations and a completely emergent style of gameplay which makes the game fun to play over and over again.
DESIGN - I was very impressed by the design and emergent techniques in AOE II. One large factor of the game design is resources. There are limited number of resources on the map, and the player must balance which resources he chooses to gather, what technologies he wants to invest his resources in, and what units to build with the resources he has. It may sound complicated but it is really just a simplification of a typical economy.
read comments (1) -
add a comment
|
[February 8, 2008 08:18:19 PM]
|
SUMMARY - Age of Empires III is a real time strategy game in which the player builds an empire and competes against existing empires. The player wins by either military conquest, or building a wonder.
GAMEPLAY - The player starts off with 4 primary resources - food, stone, gold, and wood, a town center, which is used to upgrade your empire once you have satisfied certain requirements, and 3 villagers, who can either build or gather resources. The player's primary objective is to balance gathering resources, upgrading technology, and building a military in order to win.
The game can be a bit overwhelming to the first time player, especially when they are being attacked by an opposing empire a mere 10 minutes into the game. The game has a relatively gradual learning curve which makes it simple for beginners to ease into the game. It took me a few hours to really start enjoying the game, but after that the game was very fun to play. One thing I really liked about the game is that the players style of play is constantly changing and evolving, so the gameplay never really gets dull.
add a comment
|
|
|
|
Aenimus's Age of Empires II (PC)
|
Current Status: Playing
GameLog started on: Friday 8 February, 2008
|
|