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jp's Go! Go! Beckham! Adventure of Soccer Island (GBA)
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[September 8, 2006 12:12:12 AM]
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I quit.
I made it to the 3rd level on the 3rd world and suddenly realized that I wasn't having much fun with this game and that I'd rather be playing something else. I feel like I gave it a decent chance and while the game isn't bad, there simply isn't enough variety in the gameplay to keep me going. And no, adding balls that bounce a little bit more isn't really going to cut it.
So you get an idea of what I'm talking about:
Number of different enemies? : 5 (maybe I'm missing one...)
Number of different power-ups: 4 (?)
Ocassions when power-ups are actually useful : Very few...
Different things you have to collect: 4 (coins, gems, eggs, special ball)
What you get for collecting all this stuff? : I have no idea...
Sorry..I'm moving on to something different...
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[September 1, 2006 11:30:59 PM]
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I've just started level 8 of world 2. (each "world" apparently has 9 levels + boss) Not so excited anymore...
So, a little bit of additional information. This game is a typical platformer like game where you must get to the end of the level and unlock some locks (literally) along the way. You can also collect coins, gems, and eggs (from defeated opponents). What makes this game special is that you have a little soccer ball to take with you.
Now, I'm really curious as to why they called this game "Soccer" island instead of football, given that it was for the euro market and it "features" David Beckham. Everyone but the US calls football, football! Anyways, I digress....
So, in this game you can't defeat enemies by jumping on them and you can't collect coins by walking over them. You have to use the soccer ball! Kick it left, right, up, down, etc. As soon as the ball leaves your foot it is "deadly" for a little while and can take out enemies, collect coins, etc. It is only dangerous for a little while, so you have to be careful.
Here I was, imagining all the cool and creative stuff that Yoshi's island did with the eggs...neat level design and all that. This game has been rather blah so far in that respect. It's cookie cutter design. Levels are pretty much the same except for minor details here and there..and different colors and their isn't enough variety in the gameplay to keep things interesting. I hope that all changes soon!
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[August 29, 2006 05:02:08 PM]
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The only reason this game was on my radar was that it has been featured at least twice in Edge magazine. First it got a really warm review, and then it appeared in a list of "must-have" western titles for the GBA. Actually, I think it got a warm review..it might have been a preview.
So, when I was in England I was able to pick up a copy for a (very) reasonable price and here I am...playing a colorful candied platform game..that isn't quite a platform. So far, I can only describe this game as an evolution of sorts on Yoshi's Island...and I thought this game was great!
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jp's Go! Go! Beckham! Adventure of Soccer Island (GBA)
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Current Status: Stopped playing - Got Bored
GameLog started on: Tuesday 29 August, 2006
GameLog closed on: Monday 18 September, 2006 |
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This is the only GameLog for Go! Go! Beckham! Adventure of Soccer Island. |
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