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aubcook's God of War 2 (PS2)
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[February 8, 2008 11:15:03 PM]
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GAMEPLAY
God of War 2 continues to live up to its predecessor. The game gets the adrenaline pumping, especially on hard mode. My heart was pumping after various crucial battles. Kratos is gaining new powers which are just as cool if not cooler than the first games. The powers this time are granted by the Titans, who have vowed to help Kratos on his quest to destroy the Gods (Zeus killed Kratos in the first level, but the Titans have granted him new life and have agreed to help him seek revenge on the Zeus).
The combat continues to impress me. The variety of methods available to kill enemies is more than any action gamer could ask for. Each killing move is just as brutal and twisted as the next. I find myself rolling out of the way of a cyclops attack only to bust out a fantastic slashing combo, which feels very seamless.
DESIGN
The game world in God of War 2 is beautiful and vast. The graphics are arguably the best possible on the Playstation 2. The design of every area is incredibly convincing and elaborate, even more so than the first God of War. The environments are not only full and beleivable, they are also highly interactive, in that much of the surroundings are breakable after a few swings of your choice weapon. The aren't really levels, but each area is very unique and presents puzzles that are far from repetitive.
The art design for this game is extensive and beautiful. Every landscape is full of rich detail and context. It seems as though everything is placed somewhere for a purpose, not just as filler. I would compare the game to the movie 300 (assuming the reader considers 300 a good movie), in that each scene is aesthetically pleasing as well as incredibly bad ass.
The game does not bring a huge number of new elements to the table in light of the original God of War, but this is by no means a bad thing, in the sense that is hard to make a perfect game any more perfect.
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[February 8, 2008 10:32:03 PM]
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SUMMARY
God of War 2 follows Kratos, the new God of War (he killed Ares in the first game), who is just as pissed off and independent as always. He doesn't take orders from Gods or even Titans. In this action game, players use multiple blades and magic attacks to reap brutal combo's against various mythological enemies, while running into many important mythological figures.
GAMEPLAY
The action starts very quickly. A giant Colossus statue comes to life at the will of the Gods, in attempt to subdue the reckless Kratos. The first "level", more or less, is an incredibly intense gaming experience. The entire level is basically a boss fight, but across variety of settings and situations. The scale of this game is very massive, and I felt like I was a part of something very big when playing.
The story of the God of War series is also very interesting. Almost every main Greek mythology figure appears at some point in the series. And though the ways in which Kratos interacts with these individuals is obviously not true to the myths (as Kratos is not a real mythological figure), each character is very true to their own myth. Prometheus is found having his liver eaten out by a bird every day, just like the ancient myths tell us. This myth accuracy really adds to the game.
God of War 2 has very fast and fun action. The battles can be difficult, even for the seasoned God of War player. Most big fights involve some combination of puzzle solving and violent slashing, which is always a plus. There is a very large variety of enemies, which are all very fun to kill, since Kratos has a huge number of killing techniques up his sleeve.
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aubcook's God of War 2 (PS2)
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Current Status: Playing
GameLog started on: Friday 8 February, 2008
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