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Chewbacca's Spyro 2 Ripos Rage (PS2)
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[February 8, 2008 11:10:33 PM]
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SUMMARY:
In Spyro 2 Ripos Rage for Playstation 2, the single player controls a small fire-breathing dragon accompanied by a color-changing dragonfly. The main objective is to complete levels, either torch or ram bad guys, while attaining gems and orbs at the same time.
GAMEPLAY:
I remember watching my younger brothers play the first version of this game and enjoying the overall game. My very first impressions of the game were that the game was a really happy and very cute game. Killing was never so cute and I noticed that the creators of the game took extra steps to make their game seem harmless to anyone playing it. One example included when Spyro was talking to a monk-like fellow, the monk asked Spyro to kill the beat that was rampaging his town. In the text at the bottom of the screen where the dialogue was, instead of the word ‘kill,’ it was replaced with torch. It was funny to see that even the bad guys looked cutesy and not exactly similar to the average bag guy in other games. The game made me feel like it had a very ‘kid-like’ appeal and I wonder what age-range the game designers were hoping to design the game for. The music was very upbeat and happy feeling even when Spyro were to face a boss, there was no sense of negativity.
The only thing that bothered me while playing this game was the amount of gems that I needed to get. I am not a man of great detail and to be honest I didn’t want to collect the large amount of gems, I wanted to simply get through the levels while still managing to have a good time. But there were points where I had to collect a certain amount of gems in order to continue or advance through a certain part of the level, which I wasn’t a huge fan of. This made some game play somewhat obnoxious for me, but I can see how it may appeal to other players. One cool aspect of the design of the game was that there were many secret locations I had found, and getting the gems or earning them by finding these secret ways I felt that it was worth my time. Overall the game play was pretty fun and I would give it a 7.5 out of 10.
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[February 8, 2008 11:08:51 PM]
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GAMEPLAY:
The second time around playing the game I began to ease up on finding and getting gems and actually started to enjoy finding them. The game still remained a very happy and upbeat tone as the levels increased. I realized that this game required a lot of going back to places where I had already been and a lot of exploring. When I learned or when Spyro learned how to swim, I went back in the level to find out there was a completely different underwater aspect to the game and I began to find more new locations. That’s one of the main aspects of my second game play that I really enjoyed, the ability of exploration, it really makes the game fun and worth the play.
DESIGN:
What I thought was innovative and really cool was the portal aspect. When I completed a level, I didn’t advance to the next level, lets say by walking, but by portal. When I had finished a level, at the end there was this portal and you could look into it and it would be a sky and instantly when you crossed through it, you were flying. I really liked that design aspect.
Another aspect of design that I really enjoyed was the tasks that I had to complete in some certain levels. It made the game much more intriguing and made the game very fun. Some examples include when I would have to hit a bunch of gems in a certain order while flying in order to brighten a larger gem. What made it fun was the fact I was able to fly as opposed to gliding, it was hard with the increased speed to get eat gem, in order, and in the end the reward a gem. These challenges made the game more exciting and I found myself wanting for more as the game progressed. The game makers as well did a very good job of mixing up levels; they were each different and had their own personalities. Again, they as well managed to keep the game very friendly and happy. I don’t think that a parent could refuse their child from playing such a game and I think that is why the game was rated E for everyone.
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Chewbacca's Spyro 2 Ripos Rage (PS2)
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Current Status: Playing
GameLog started on: Friday 8 February, 2008
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