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JackOfAllBlades's Marvel: Ultimate Alliance (360)
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[February 9, 2008 12:08:41 AM]
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Game Play
This is a must have game for any comic enthusiast but I would not recommend it to the average gamer. The big selling point of the game is its extensive all-star cast of Marvels most popular super heroes and super villains. The games fighting system was like any run of the mill hack and slash game. But what I really enjoyed was the level of customization you had on you team of super heroes. Each hero had his own set of costumes moves and abilities that really accurately depicted them from the comics. Other than the narrative and characters this doesn’t really offer much more to the player.
Design
The level design was not too impressive each stage seem to be more of the same thing. The levels were all interior and didn’t provide enough room for a team of super heroes to wreak havoc. The game does provide narrative challenges to keep you interested but they fail. Again the on reason I played on was so I can upgrade my team of heroes. The game world remained very authentic in its comic ways it look just like a comic book almost In fact one of my friends thought it was a cartoon. Another aspect that can be seen as a selling point of this game is its multiplayer option. They play may choose to play single player or play four player co-op. How can you say no to multiplayer? The multiplayer is a fun destroy everything in your path experience it doesn’t provide for any deeper meaning but it is really fun. If I had to change one thing in the game it would be the game levels. We often find our selves in bad camera angles to to the small narrow game levels. I would include exterior game levels that would offer more cardinality.The game seems to be both a game of emergence and progression. There is this RPG aspect of it where you upgrade characters and follow a story line but the game also segments the game into waves and boss battles that give off emergent traits. The reward structure in the game is the only thing that kept me coming back for more. You collect tokens throughout your battles to ultimately spend them on your characters during a save points to improve you characters.The cut scenes are visually stunning in this game and deserve to be recognized. Each cut scene was like a mini theatrical trailer that adds to the over all comic book feel of the game.
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[February 9, 2008 12:08:22 AM]
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Summary
In Marvel Ultimate Alliance the player controls a custom team of four super heroes.The player my switch between characters in game The object of the game is to eliminate all the waves of enemies and defeat the boss. There is also mystery that you must uncover in the narrative.
Game Play
The game is really exciting to play. In the beginning of the game you are immediately thrown into the heat of combat. The mix of hard music, fast game play and stunning visuals at contribute to the exciting feel. The characters in the game consist of an all star cast of Marvel super heroes and super villains, its awesome. Every playable character is unique in his own way. Each character has a custom set of costumes, moves, and abilities that adds to the uniqueness to this game.The story is kinda bland for anyone familiar with the comics but it provides a perfect introduction for anyone who doesn’t know comics. The gameplay over all is pretty fun. Its your average hack and slash but with a super hero team twist. The overall flow of the game is kinda erratic though. The game is in no way predictable. You are often thrown into situations that seem to offer something new, be it in game of narrative.
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JackOfAllBlades's Marvel: Ultimate Alliance (360)
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Current Status: Playing
GameLog started on: Friday 8 February, 2008
GameLog closed on: Sunday 24 February, 2008 |
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