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KinokonoYama's Digimon World 2 (PS)
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[February 9, 2008 01:28:03 AM]
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DIGIMON WORLD 2 GAMELOG ENTRY #2
GAMEPLAY:
After my second play session, I found myself becoming a little bored with the turn-based battle system. After finishing the fourth dungeon I found myself avoiding battles as much as possible. However, after learning how to catch digimon, I then became engrossed in expanding my digimon collection and making the best team possible. I think perhaps that this games main feature would be the plethora of digimon that were made available to the player.
The only thing I found the game to be lacking in was a 2-player mode. While I understand that multiplayer functions were not common for the Playstation systems, it has been done by taking data from 2 sources and letting the players battle it out that way. I was somewhat dismayed to find out that I could not battle my fellow hall mates. I found this very strange because ever since its conception, digimon has been a 2 player activity, with raising your monsters and then having them fight each other.
I felt that the story behind Digimon world 2 was not only very interesting but also moved at a fast pace. I enjoyed this because despite the length of the dungeons, you knew that you would get a juicy tidbit of an overlaying story. Not only was the progression of the story well done, but the explanation of the world and the relationships between humans and digimon were explained thoroughly all while keeping to the theme of digimon.
DESIGN:
The design of the game was great for its time, but unfortunately compared to recent titles, the game falls short; this is to be expected as the game is around six years old. The battle-system of the game is simply done, and can get monotonous after a while. The only thing that keeps the player going back for more is the gripping story and the chance to catch strange and new digimon. Another interesting touch to the game is the player’s ability to upgrade the digibeetle with different parts that can become handy in different situations.
The system of catching digimon is simple, yet original. The player gives gifts to the digimon they want to catch. Depending on the quality of the gift, the affection gained from the digimon will be different. A high affection means the digimon is more likely to join the player’s party. The player is then forced to fight the affectionate digimon, and if the player is successful, the digimon will want to join them and the player will be given the option to accept or decline the digimon’s offer for help. The more digimon you catch, the more DNA-Digivolving combinations you can make. DNA-Digivolving is what happens when you merge 2 digimon to create a stronger one. The created digimon begins at level one, but as it gains levels, its stats increase more dramatically and it gains the abilities possessed by its “Parent Digimon”.
The digibeetle upgrade system is also very engaging. The player is able to buy parts for the digibeetle, making it more resistant to the hazards in dungeons and able to get around obstacles the player may encounter. The only flaw in this system is the cost of the upgrades; the game seems to demand that the player upgrade their digibeetle almost immediately. Unfortunately, the game does not explain how to do this or catch a digimon. Despite these flaws Digimon World 2 provides a unique, fun gaming experience all while keeping true to the digimon world.
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[February 9, 2008 12:59:52 AM]
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DIGIMON WORLD 2 GAMELOG ENTRY #1
SUMMARY:
The game Digimon World 2 for Playstation 1 takes place in a fictional world known as the digital world. In this digital world there are humans and Digimon, both of which oppose each other. Digimon World 2 begins with the main character, Akira, preparing to go on his last training mission to become a full-fledged Digimon trainer. A Digimon trainer is someone who befriends digimon and uses their powers to defend the city against “Wild Digimon”, who seek to destroy the humans. In Digimon world 2, it is up to you to protect the city against ferocious wild digimon as well as the evil organization known as the “Blood Knights”.
GAMEPLAY:
Having played Digimon World 2 long before now, I had a very nostalgic feeling after returning to the game. I found myself cheering my digimon on as they performed their attacks and I felt that a large gap in my soul had been filled. I found the characters really colorful and fun, despite that they followed the typical RPG archetypal characters such as: the rival, the love interest, the mentor and the benevolent leader. Despite the fact that the games mechanics felt somewhat dated, I did not care. I went in knowing that because the game was for Playstation 1 that the games sound, graphics and mechanics would feel somewhat old. When the game was originally released, its graphics were unmatched, and I find it so interesting that so much has changed in the last 6 years.
So far, the gameplay has been fairly simple. You move your characters avatar through the game’s dungeons. The monsters in these dungeons move 1 space for every 1 space you move, almost like a chess board. When your avatar comes into contact with the monster’s avatar, the screen goes black and you are then brought to combat mode. In combat mode you can see all of your digimon and it is here where all the action takes place. The combat is a simple 3-on-3 battle style with the order being determined by the speed of a monster and the type of its attack.
The avatar that you move around with in dungeons is an insect-like tank known as your “Digibeetle”. In Digimon World 2, you are able to upgrade your digibeetle with additional parts that give you bonuses when cruising around in dungeons. Some of these attachments give you the ability to remove obstacles as well as damage enemies before you enter battle with them, thus giving you the advantage before the start of the battle.
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KinokonoYama's Digimon World 2 (PS)
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Current Status: Playing
GameLog started on: Saturday 9 February, 2008
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