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maastas's Super Mario 64 (N64)
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[February 9, 2008 01:58:57 AM]
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Entry # 2
Gameplay:
As I played each level different times in order to get the different stars, I was able to discover things about the levels that I hadn't seen before. With each re-run of a level, new things open that help you get the star you need.
I really enjoyed playing the different wold themes that each of the levels had. As you gain more stars and open new doors, different world appear, each distinct from the one before. And you have to use different skills to pass each one. One of the ones I had more trouble in the beginning was the water levels. I have always had trouble controlling an avatar that needs to get oxygen as time passes, even with other games. And when it came time for me to play that level, it was hard for me. I drowned Mario a couple of times. But after a while, I began to get a hang of it and passed the level.
Design:
As I played in the first level I found that I could punch things around and do belly flops. These are aspects that I hadn't seen before on a Mario game. They were a good addition to the game because they came in handy to pass the different parts of each level.
The fact that you can play the same level different times never gets old, because as you play each time, you are looking for different things. Therefore, there is not that much repetition in the game. It might be the same field, but your goal changes drastically. And with each goal, new things open up in the field, like the cannons that appear so you can use when before they weren't available.
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[February 9, 2008 01:46:59 AM]
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Gamelog Entry #3
Summary:
In Super Mario 64, Mario gets a letter from Princess Peach telling him to come visit her at the castle. Once you get there, you realize that Bowser has kidnaped the princess once again. You then have to jump into paintings which lead you into worlds in which you can gain stars that will eventually open new doors to new worlds.
Gameplay:
In the beginning, I started to understand the basic rules of the game. For example the fact that you can jump, climb into trees and swim under water. I liked the fact that there was no excessive dialog in the beginning, and you can start playing the game real soon and still be able to understand the plot of it.
Perhaps this is because we already know the basic plot of every mario game, to save the kidnapped princess.
As I played the levels I began to see aspects of this game which I hadn't seen on other mario games that I have played before. Some of these things are the fact that you can punch, and pick up things as well as belly flop across the field.
The initial boss battles were pretty simple to beat. And the fact that you can replay the same stages but with different objectives was a nice aspect of playing the game because that way you are able to explore the entire field on each world when doing each mission.
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maastas's Super Mario 64 (N64)
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Current Status: Playing
GameLog started on: Saturday 9 February, 2008
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