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bluedude17's F-Zero X (N64)
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[February 9, 2008 02:44:29 AM]
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Log #2
Gameplay:
On my second round of gameplay, I became more engaged in playing the game. By this time, I had mastered steering my ship, and was able to earn myself a first place medal in many races. This resulted in my satisfaction and encouraged me to continue playing. Also, I began to experiment with other characters besides Captain Falcon. I learned that each character had its own unique hovercraft.
Another part of F-Zero X I enjoyed was that it offered a multi-player mode. This allows players to race up to three other people. Although I was a novice at the game, I was still able to beat some of my friends in multiple races. Overall, I found the game to be fun, although it was a bit repetitive with its consecutive races. However, the addition of new maps and the unlocking of characters kept this repetition at a minimum.
Design:
This game is innovative because it is set in the future. Each hovercraft is unique and has its own creative look. Furthermore, each map is unlike any other map. This is a good game because it is fast paced and requires immense concentration. Apart from the standard race mode, the game offers other challenges such as “time attack” and a “death race.”
The game creates conflict by pitting you against 29 other hovercrafts in an epic race to the finish line. Because so many ships are on the field at one time, chaos plays a huge role in the game. The level design is quite complex, including racing tracks that at often times are quite hard to follow, resulting in the destruction of hovercrafts. However, the game is still fun, for with every failure, players become more and more determined to win. Furthermore, after completing a certain number of races, players are rewarded with the addition of more characters to choose from.
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[February 9, 2008 01:40:46 AM]
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Log #1
Summary:
This week, I chose to play the game F-Zero X for the N64. In the game, you race against many opponents in a vehicle of your choice. However there is a difference between this game and many other typical racing games; the race is set in the future. Instead of your typical automobile, the vehicles in the game are comprised of futuristic hover crafts!
Gameplay:
Upon first playing the game, I noticed that the graphics were not that detailed. However, I was not expecting that much because it is an N64 game. There were also a wide variety of characters to choose from, leading to my uncertainty of which character to choose. In the end, I chose the character I was most familiar with, Captain Falcon, who was featured in Super Smash Brothers (the game I chose to play last week).
On my first round of gameplay, I crashed my hovercraft multiple times resulting in my frustration. The controls took little time getting used to, but I found steering the craft to be quite tedious. After a while I eventually caught on, and slowly moved on to new levels. With each level, came a new map to race on along with an increase in the game’s difficulty level. There was not much of a story except simply to race and win!
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bluedude17's F-Zero X (N64)
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Current Status: Playing
GameLog started on: Thursday 7 February, 2008
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This is the only GameLog for F-Zero X. |
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