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neo31003(eddie)'s Devil May Cry 3 (PS2)
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[February 9, 2008 03:00:58 AM]
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Gamelog # 3 part 2
Gameplay:
At this point this isn't much more to learn other then tune up your skills with what you already know. One thing I learned to do well was link together combos and switch weapons in mid combat. This allowed me to put together crazy ass combos.
I also learned to upgrade my Actions added new combos to my weapons. Also leveling my STYLES was useful. I think there isn't much more to say on my gameplay experience except that I did a lot of owning and got owned a lot. This game is hard very hard and I think its the large range of combos that makes it difficult to choose in the mist of combat how to own your opposing opposition.
Design:
This was very important in DMC 3 especially the bosses turning into the new weapons you obtain throughout the game. It was a very neat trick that kept me playing for countless hours. I was always looking forward to boss fights just to see what cool weapon they would transform into. It made every hard earned fight very rewarding. In my mind I thought " After all that now your mine .... !#@$%" Its the key and I believe its what lead to the success of this game. Another interesting but notable aesthetic in the game was the dialogue. It was cheesy as hell but with intention. Its the style of the game itself and fits perfectly with the games naive, arrogant main character Dante. The music I have to say was beautiful. The rock music fit the games dark theme perfectly and got me in the mood to "kill". The music is fast pasted and aggressive in a way. This combination gets the player in the perfect mood and overall groove for this game. I got sucked into each fight through the music. Overall this games reward system for weapons and music combo lead to me beating the game and a rewarding pleasurable experience.
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[February 9, 2008 02:46:46 AM]
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Gamelog #3
Summary:
Devil May Cry 3 is basically about the two twin bothers sons of Sparta. Sparta is this demon who's actions saved humanity from certain destruction. The two brothers seek different objectives; Vergil the older brother seeks his father's power while Dante seeks truth and revenge against his brother.
Gameplay:
This game is very hard. I played it on normal mode and died many times. Pretty standard controls nothing out of this world but hard to master and use in the right conditions. The are basically 4 fighting STYLES which each have their own benefits in the heat of combat. The STYLE I chose was the Trickster which allows Dante to perform evasive moves. The enemies were a pain in the ass. They are so smart and my forearm was put to the test. It hurt to own but I had to do it. After getting used to the controls I finally started experiencing the game. The Weapons were cool. But what made this game standout from other Devil May Cry games was how most bosses turn into weapons. I also liked how the main character was soo cocky and it showed in game play from the gestures that come out his mouth during combat to his posture.
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[February 9, 2008 02:33:52 AM]
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neo31003(eddie)'s Devil May Cry 3 (PS2)
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Current Status: Playing
GameLog started on: Friday 8 February, 2008
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