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Andrea's Shadow of the Colossus (PS2)
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[February 17, 2008 01:47:03 AM]
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Gameplay:
Shadow of the Colossus is a very interesting game due to the fact that there are no minions to defeat; there are only bosses, which are the colossi. Throughout the game finding each colossus becomes more and more difficult. Using Wander’s sword with its beam of light to find each colossus can sometimes be misleading and adds that adds a great puzzle element to the game.
Some disappointing aspects of this game include things such as: no mini games, minions to defeat, no dungeons to explore, and nothing to collect except colossi defeats. In some ways, the extensive world and puzzles make up for the lack of the things previously listed.
I have a little more to play and hoping to finally defeat the last colossus. I want to see how the game ends.
Design:
A new element of design/gamplay that not many other games have used, is the one, main fact that there are only bosses to defeat. The absence of other game elements such as dungeons, enemy sprites, and other characters to interact with brings out a whole new breed of game.
The extensive gameworld and well-developed graphics also make Shadow of the Colossus stand out from any other games I have ever played. The landscaping details in the world make the game interesting to explore, though the duo of characters are difficult to control.
The storyline is also very detailed and interesting, despite the obvious gender role. After each colossus defeat you start to notice that Wander’s complexion and his health slowly begin to deteriorate (there is no health to collect throughout the game). The fact that the main character’s deteriorating health is incorporated into the gamplay, his grip becomes weaker and his stamina goes down, adds a really cool element of game design that I have not seen many other games have.
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[February 17, 2008 01:00:16 AM]
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Summary:
Shadow of the Colossus is an action/adventure game where the main character, Wander, is placed in a situation in which he has to restore the life of a girl. With his trusty horse Argo, Wander must find and kill a total of 16 monsters collectively known as colossi.
Gameplay:
The controls for the Shadow of the Colossus were, at first, very difficult to control. The main character, Wander, is slow responding and his horse Argo is also fairly difficult to control, if he is not going in a strait line. In addition to the difficulty in controlling the two characters, you must also hold up Wander’s sword to locate the colossi and that is also hard to get used to. Once I got past slow responding controls, it was much easier to control the pair.
The topography of the world is very much like a movie and so is the storyline, the typical gender roles of the boy saving the girl. Hills, mountains, deserts, lakes, and other vast landscapes can be explored, though you cannot defeat any of the colossi out of order.
There is still more to play and I am anticipating what challenges the many colossi entail.
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