Please sign in or sign up!
Login:
Pass:  
  • Forget your password?
  • Want to sign up?
  •       ...blogs for gamers

    Find a GameLog
    ... by game ... by platform
     
    advanced search  advanced search ]
    HOME GAMES LOGS MEMBERS     ABOUT HELP
     
    GameLog Entries

    twa55555's Madden 2008 (360)

    [March 3, 2008 02:27:55 AM]
    Game Play
    There are many factors of this game that make it great for almost any audience. First it is a common game and breaks down into plays allowing learning even from one game of play. Second it allows for social interaction and deep emotional connection to game. Third it allows the one playing it to gain great control over players from continuous playing. Last it allows people to be some of their greatest sport heroes.
    The plays allow one to choose different plays and find the ones they run best. Due to the large number of plays they can choose from a player is able to develop a unique style built on what they do the best. It also allows for many changes within one game. There are many good plays and many bad plays but it only adds to the suspense of the games played.
    The social aspect is increased if the player has played the actual sport in the past. It is interesting because of how long the game is and how and up and downs it can have many games are lost in the last moments devastating someone who only had to hold you off for one more play. This goes back to the sport and how its uncertainty of a games result is what people like the most.
    Design
    This game creates conflict out of its very nature. One player is forced to play another or the computer. The player controls every member of one of the two football teams and has specific players assigned to formations as well ass offence, defiance, and special teams. The conflict arises from kick off when one team kicks the ball to the other. The moment of conflict is called a tackle and can be a diving tackle, hit stick tackle, ore push out of bounds. The offensive player is trying to avoid the conflict and score but can also has the option of the highlight stick, spin, stiff-arm, or jump. All of these involve a little contact but also miss direction.
    During normal plays different players are assigned to create conflict with each other. The linemen on offence are meant to hit the other linemen and protect the quarter back during a through, and hit open a hole for the running back to run through. The linebackers are defensive players behind the line of scrimmage and create conflict with the running back on a run in the form of a tackle, and the recover on a pass in the form of a big hit or tackle. There are safeties on the defiance that create conflict with the recovers from the line of scrimmage or during a tackle depending on the play.
    add a comment Add comment
     
    Status

    twa55555's Madden 2008 (360)

    Current Status: Playing

    GameLog started on: Thursday 14 February, 2008

    Opinion
    twa55555's opinion and rating for this game

    No comment, yet.

    Rating (out of 5):starstarstarstarstar

    Related Links

    See twa55555's page

    See info on Madden 2008

    More GameLogs
    other GameLogs for this Game
    1 : Madden 2008 (360) by cxchacon (rating: 5)
    2 : Madden 2008 (360) by cxchacon (rating: 5)
    3 : Madden 2008 (360) by gcontrer (rating: 5)
    4 : Madden 2008 (360) by gcontrer (rating: 5)
    5 : Madden 2008 (360) by nitz333 (rating: 5)
    6 : Madden 2008 (360) by SHgamer916 (rating: 5)
    7 : Madden 2008 (360) by zuby23 (rating: 5)

     home

    games - logs - members - about - help - recent updates

    Copyright 2004-2014